takyris said:
As for the Brawler in a tournament fight, I'd peg that as being Martial Arts, rather than Brawling. Having the Brawler spend one feat on Combat Martial Arts means that he never suffers an AoO while attacking, whether he's attacking to knock out or to kill.
-Tacky
I could have swore I saw in the ongoing d20 modern faq that mistwell is putting together, that if you can only use 1 feat or the other at any given time, let me see if I can find the entry in the faq....Here we go.
2. Brawl, Combat Martial Arts, Prone
Q: There are several feats like "Brawl" that raise the amount of non-lethal damage you do when you make an unarmed attack. My question is if these translate into lethal damage if I have the combat martial arts feat. In other words, if I have combat martial arts and brawl, do I deal 1D6 lethal or nonlethal, my choice. Or it that I can deal 1d4 lethal (combat martial arts) or 1d6 nonlethal (brawl)?
A: At any given time, you use one feat or the other. In other words:
If you want to deal nonlethal damage, and don't care if you're considered armed or unarmed, use the Brawl feat to deal 1d6 damage.
If you want to deal lethal damage, and/or you want to make an unarmed attack of opportunity (or not provoke an AoO when making your unarmed attack), use the Combat Martial Arts feat and deal only 1d4 damage.
Q: Later, add Advanced Martial artist, meaning that criticals are 18-20/x3. Then, add Knockout Punch and Improved Knockout Punch. Improved Knockout punch gives you a x3 critical. Does this mean that you use the d20-standard and
make that auto-critical x4 nonlethal when attacking a flat-footed opponent?
A: No. The benefits from the Combat Martial Arts feats do no stack with those of the Brawl feats.
65. More on CMA & Brawl
Q: Can a character alternate between CMA-lethal and Brawl-nonlethal unarmed attacks in a single full attack?
A: Absolutely. Why not?