Felon said:Yeah, Mist. I'm the first guy who suggested there was anything broken in the BoED.
Heck, I'm not even the first in this thread....
There are precious few PrC's that could be called underpowered.
Fist of Raziel,
OTOH...or the Anointed Knight....or the the Champion of Gwynwhatever...or the Defender of Sealtel....or.....aw, to heck with it.
I'm tired of providing exhaustive evidence for my positions just to have somebody jump and go "I disagree" or "I agree" with the other guy. If I can't a real discussion going, then what's the point?
Clearly, we need a better definition of "broken".Doug McCrae said:It won't bring the game to a halt but ....
Hey, look everybody, Mistwell has an opinion!Mistwell said:MOST of those stink. Most have bad, and even disabling entry requirements. Do not go around telling people that you have to dismiss the ENTIRE group of prestige classes from that book to find anything not broken (which IS what you said). You're wrong.
See, Mist, the chief problem with what you're trying to do here is that it puts a burden on you that few people could carry without stumbling into the territory of hypocrisy. That sentence alone contained everything you accused me of--a wild generalization with vague particulars. I name you Mistwell of the Broad Brush.You often make wild claims, and when someone challenges you, you usually do what you just did...name a couple of things to back up your point (when you claims calls for a dozen things) and then claim people are picking on you.
I think the 3.5 designer comments about why they revised the haste spell touched on this line of thinking. They said they saw way too many mages writing haste on their spell lists in pen. It was such a great option that it wasn't worth considering not casting it at the start of any non-trivial encounter.Nail said:Clearly, we need a better definition of "broken".
Mine would be: "Much more (or much less) powerful than other options in the game when used in play (as opposed to some hypothetical build), with the primary measure of balance being the core classes in the 3.5e PH."
The Blow Leprechaun said:I'm with you. Arguments against the spiked chain usually turn out to be "I just don't like it, it doesn't make sense."
Felon said:Clearly, there are few things so broken they actually cause a campaign to physically implode, so the definition does have to lend itself to some sort of inexhorable gravitational pull away from other options that should be attractive in their own right.
ehren37 said:Spiked chain - its the only exotic weapon remotely worth a feat, so therefore its "teh borken". Usually people dont know how attacks of opportunity are resolved (ie, letting them retrip when opponent stands or getting multiple AoO's from mvoement). Lets not forget ignoring melee cover either. Mainly its because fighters arent allowed to have nice things, so anything that looks remotely good on paper must be broken. The spiked chain brokenness is a good litmus test to see if a DM is incompetent or not. If you cant handle some dude possibly tripping your bad guys, just hang up your hat, because the wizard will make you dook your drawers by 5th level.
VoP actually is broken IMO, but for intra party play reasons rather than mechanical ones. It leads to inner party strife where treasure has to be divded equally, lest the guy in rags not get his share to throw at orphans. Also, he cant have money for bribes, flying mounts, etc, so he becomes the party mooch who must be handed something in order to use it (but he cant actually own it). Hes a walking inconvenience at upper levels.
Tetsubo said:I can handle anything a player can throw at me. But the Spiked Chain is just a stupid, poorly conceived idea. It has no place in any game that is even remotely based on reality. It is cheese pure and simple. It was introduced into the rules by people that have NO knowledge of how weapons actually work. And for a RPG, that is a pretty big failing...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.