1st Commander Deck List...
Check out the four new Commander decks available with the release of Adventures in the Forgotten Realms!
Here's the problem with that, the decks don't come with dice, these are the only Commander Decks were you either need to buy a seperate product (dice), or doelwnload a dice app. Alot of Casuals who don't play D&D, or even experienced MtG players who don't play D&D are going to get screwed by this. Not cool. Precons are supposed to be self contained products, every the Player needs except and oppenent with their own deck. On that alone I deem these decks a failure.
Another thing, I was expecting like Strixhaven, that these decks would have 2 none Legendary characters each, they have 1, 2 Drizzt novel Characters, Lorcan, and a nobody character. No Elminster, no Jarlaxle, no Anton Marivaldi or one of the Bara (so much for diversity), Havlar, or Mehen, or the other Chosen, or Azoth.
And while I'm ranting...
And why is Volo of rare instead of a common or uncommon, he barely a wizard. Flump should have been a common or uncommon at best, almost every player of white hates it, that spot could have gone to Elminster. The set has too few legendaries, the ones it has have too many unknown characters and unknowns (okay Ellywick got popular fast, she's adorable, I ship her and the "I'm a monster" gnome from 4e, and her art is gorgeous). Too many good locations, characters, events spelps, and magic items benched, while too much eye rolling silly crap and cringy tropes got in, like +2 Mace, You Cross a River, Interagate the Prisoner (great mechanics, utterly immersion killing flavour), etc..., no dual lands, no Sagas (FR literally has Saga in it, the all that is holy they could at least have slipped some into AFC).
When this set hits, its a home run, Drizzt, Ellywick, Farideh, Minsc, Tiamat, Bahumut, Inferno, Icingdeath, Bruenor, etc..., but the misses are brutally bad either mechanically or in flavour and the missed opportunities are even worse. Later I'll talk about how I'd design the set.