(Psi)SeveredHead
Adventurer
Crothian said:They can hit stuffloosing +2 attack bonus only alters the odds of hiting a bit.
Actually, it's +5 at 20th-level, and even more due to the mismatch of unarmed combat with magic items. I don't really care about flurry of blows (giving up something you don't have is pretty silly).
But it seems like people who want to play monks don't want to play monks, they want to play fighters with unarmed combat ability.
Isn't that what I just said?
Unfortunately, Improved Unarmed Strike really sucks, and that's not even taking into accounts magic item problems. And on top of that, light fighters just suck in DnD, and making the periapt of Wisdom take up the same slot as the amulet of mighty fists was a very ... uninspired ... move. So playing a fighter as a martial artist is a joke.
From what other people have said in this thread, it seems like the monk's niche is too small to satisfy a lot of people. It's difficult for DnD rules to turn fighters into martial artists, although I heard two people are actually trying that. I'll say it again - D20 Modern works so much better for this

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