Sejs
First Post
Your DMing. The player says that they have three vials taped together. They swallow the collective contents. You as the DM say:
"You get potion all over your face."
Your DMing. The player says that they have three vials taped together. They swallow the collective contents. You as the DM say:
Addiction/tolerance might work as a hand-wave as to why high-level characters need a lot more magic to heal smaller wounds (under the "hp represent attack avoidance, not real damage" theory).Henrix said:Or as was posted on a fun thread at RPG.net (Unknown Armies style rumour for D&D):
Saeviomagy said:Which is just another reason why the imperial system is silly.
Believe it or not, a liquid ounce of water is one ounce in weight. That's the whole grounds for the thing.
And theres absolutely nothing to stop us going with my interpretation - a potion weighs one ounce and contains 10 liquid ounces of fluid.
And hell, if you're going to say "but it comes in a vial that's 2 inches by 1 inch" - for starters that vial can hold up to about 3 fluid ounces...
So in my campaign, a potion is an amount of liquid that is difficult to drink in under 6 seconds. Try drinking 3 at once and either you take 18 seconds choking it all down, or you spill two of them everywhere.
ARandomGod said:Yea, but anyone knows that you can, with a little practice, chug way more than that in under six seconds.
Saeviomagy said:Three seconds. You have to get it out first, remember?
And I'd be impressed by someone who can put back much more than a cup of water in less than 3 seconds.
dagger said:The 1st Edition DMG had a random percentile chart for this very thing, you should check it out. It has many different effects from bad things like poison, to good things like an increase in potion effectiveness. Maybe someone can post the chart here; I don't have my book handy.