Voadam
Legend
Hypersmurf said:Pax - not multiple attacks delivered separately (iterative attacks, two weapon fighting, rapid shot, etc), but multiple damage sources delivered in a single attack.
Manyshot. 3E Shuriken. The Orb spells from Tome and Blood. All of those could only deliver Sneak Attack damage on the first damage source. (Strictly, by the rules, if you threw three shuriken, only the first star, not the first hit, could be a sneak attack... so if your first missed and second and third hit, there was no Sneak Attack damage.)
If Scorching Ray follows the pattern of the Orb spells, only the first ray is eligible for sneak attack, since all three rays are in fact a single "attack" - even tough they use separate rolls and can be aimed at separate targets. Contrast this with Chill Touch, which requires a separate "attack" for each touch - if you want to deliver more than one in a round, you need to use a Full Attack Action after the spell has been cast.
-Hyp.
I'm trying to get rules quotes for 3.5 on this.
In 3.5 manyshot allows one attack roll and all the arrows go at the same opponent. It specifically limits precision damage. This seems different from multiple rays of one spell.
MANYSHOT [GENERAL]
Prerequisites: Dex 17, Point Blank Shot, Rapid Shot, base attack bonus +6
Benefit: As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a –4 penalty) to determine success and deal damage normally (but see Special).
For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative –2 penalty on the attack roll (for a total penalty of –6 for three arrows and –8 for four).
Damage reduction and other resistances apply separately against each arrow fired.
Special: Regardless of the number of arrows you fire, you apply precision-based damage only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.
A fighter may select Manyshot as one of his fighter bonus feats.
A 6th-level ranger who has chosen the archery combat style is treated as having Manyshot even if he does not have the prerequisites for it, but only when he is wearing light or no armor.
Orb and scorching ray spells are all in one standard action, but are separate attacks requiring separate die rolls and can target separate opponents. Under the 3.5 rules as written, shouldn't they be treated similar to iterative attacks rather than manyshot? Point blank shot would apply to each ray, wouldn't it? Each ray can separately gain a critical hit, correct?
Why could a two weapon fighting or bow firing rogue get multiple sneak attacks in a round but an arcane trickster with scorching rays could not?