I have no idea what this means.
Racial traits are stereotypes for the character traits members allegedly have. The argument that appears (APPEARS) to be being put forward is that the stereotype of halflings isn't a good one for adventurers and therefore... what? I actually don't get what the point of the argument is beyond that because every adventurer is an exceptional individual and species's stereotype doesn't actually matter.
There's also something about history, but every time people bring up history in non-Eberron settings, I black out and wake up refreshed eight hours (and 1/10th of that history's recounting) later.
Except... very few of us are arguing that halfling stereotypes aren't good for adventurers. We are talking about how empty the lore is. And, when we push back and say that "hey, just being an innocent soul isn't enough for a race" we get slammed for talking about character traits, because then any race can be anything. But, the posts we are responding to are saying "we play halflings because they are innocent souls" and use that character trait to defend the race.
So... it is fine to use character traits to defend halflings, but if you mention how they are character traits and not really something you should apply blanketly to a whole race, we are the bad guys for mixing character traits into the discussion? It doesn't make any sense.
And, sure, you can ignore everything that isn't Eberron if you like. I enjoy Eberron a lot, it is an incredibly cool setting. But when talking about how the Game of Dungeons and Dragons has treated a race of characters, going beyond the single current setting that intentionally breaks with the tropes of the game is a necessity.
No one is saying this. This is combining two parts of the discussion:
1) those are the traits they like about halflings and don't want them removed.
2) People who don't like halflings keep pointing to the fact that they don't have a concept conducive to self-justifying ISO standard mercenary adventurers.
Finally, 'extrapolating' is not a fancy word for 'adding'.
Steeldragon
Bedir than
Oofta
All three of them said it. I responded and quoted directly all three of them saying it. Unless you are saying they are nobody, then you are wrong.
And, for added confusion, your point #1 is nonsensical. Removing halflings from the game (which is not something I have ever advocated for in this thread) would not remove honest, naive characters from the game. Or any other combination of character traits that they are saying they like. The concern that removing halflings from the game removes something like "caring for the simple pleasures in life" from the game is bizarre and flat out WRONG.
And I don't care how many times I have to repeat it, but every single time I see that argument I will dispute it. Being against halflings isn't being against good honest folk, or simple brave people, or whatever other nonsense people want to do to try and limit the character concepts I play and make it seem like halflings are the only route to doing something other than edgy grimdark overpowered characters.