Warbringer
Explorer
For me, the 800 pound gorilla in the room is that for players to have more decision making or influence power in narrative space the DM must relinquish some control of that space, if just for a limited time.
The fixation on creating rules for players to have legitimate authority to do this is a bit of a red herring. The DM can simply create the narrative space to enable this to happen: direct authority, token exchange, check vs. target number.
The best way of working out what this looks like and how much authority will be shared is by sitting down with the players at the start of the campaign.
The fixation on creating rules for players to have legitimate authority to do this is a bit of a red herring. The DM can simply create the narrative space to enable this to happen: direct authority, token exchange, check vs. target number.
The best way of working out what this looks like and how much authority will be shared is by sitting down with the players at the start of the campaign.