nerdytenor's The Missing Warlock

Moreen winces in pain as the spider venom seeps into her flesh. She shakes off her blurring vision and strikes again.

[sblock=OOC On her turn]When it's Moreen's turn:
minor action - channel divinity - Divine Strength
standard action - Valiant strike on the medium spider

If the spiders move past her, she'll try to hold her attack of opportunity to strike the spider to her south.[/sblock]
 

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Todarr's actions

Free Action: Joshua, we've got these. Help Moreen

Minor Action: Dragon Breath (+6 vs Ref): Todarr inhales sharply and exhales furiously, erupting fire outward towards the enemies near him. He weaves his head back and forth, spewing the geyser of fire straight out in front of him, as well as a 15-foot line straight ahead on both his right and his left (1d6+1 dmg). [covering a 3x3 block--blast-- directly in front of him and Rellek that will catch all 3 of the enemies]

Standard Action: Furious Smash (+6 vs Fort). Todarr grunts, heaving his battleaxe up and smashing it down on the head of the medium creature adjacent to him. The attack is not very damaging (3 pts if hit), but intimidates the creature and spurs Rellek (adjacent to me), who will strike truer on his next attack (+3 attack and damage vs Medium creature for Rellek) [NT: if you are one of those guys who want to see the dragonbreath blast as a cone, I can shift 1 block north before I DB to get the same effect, but then Standard attack has to go first so that Rellek can be adjacent and get the benny of Furious Smash, FYI]

Move Action: Shift one square up and to the left, still visibly "squaring off" with the Medium creature
 
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Joshua, we've got these. Help Moreen

Hearing Todarr's yell Joshua whirls around, staff in hand and scans the area for Moreen. Spotting her almost surrounded by the creatures he mentally whips through his powers to select the best available.

Will Moreen stay or retreat? He is prepared for either option.
 

Here comes the big one

Todarr inhales sharply and exhales furiously, erupting fire outward towards the enemies near him. He weaves his head back and forth, spewing the geyser of fire straight out in front of him, as well as a 15-foot line straight ahead on both his right and his left, incinerating the two small creatures, and wounding the larger one. Todarr grunts, heaving his battleaxe up and smashing it down at the head of the medium creature near him, but his swing is a few inches too short.

At last, the largest of the creatures lumbers into view, stopping about 20 feet east of Rellek. It launches spikes from somewhere inside its carapice, missing Rellek, but hitting Todarr directly in the chest. Todarr staggers, the toxic venom slowing his every movement.

[sblock=Results]
Dragonbreath rolls = 10+6=16 (minion, hit), 13+6=19 (minion hit), 19+6=25 (medium hit) - damage = 1d6+1 = 7 damage. Nice rolling!
Furious smash = 7+6 = 13, just missed.

Todarr takes 12 damage (ouch), and 5 ongoing damage and is slowed (save ends both).

The large creature is four squares to the east of Rellek.
Todarr is two squares to the west of the medium spider.
The two minions that were next to todarr are dead, of course.

I'll wait another round to redraw the map (I'm lazy that way. :))
[/sblock]

[sblock=status]
Rellek (37/37) <----------- NEXT TO ACT
Karis (17/29)
Moreen (30/40)
Small creatures (6 1-hp minions)
Medium NW
Medium SW (Bloodied)
Medium E
Joshua (30/30)
Todarr (9/29, bloodied, 5 ongoing poison damage and slowed (save ends both))
Large creature
[/sblock]
 

Rellek realising that Todar had given him a tactical advantage against his remaining opponent felt torn, as the lumbering brute emerged in front of him. But acting on instict he breathed deep and let loose a crackling whip of electrical energy at the remaining creature.

Before swinging around and readying his bow to fire at the larger creature to draw his attention toward himself and away from Todar.

[sblock]
Crunch

Breath weapon is +4 & +3 from Todar's furious smash. I roll a 1 Argh...

Then I use my standard action to shoot at the larger creature ...and I get a 20 LOL, this is me rolling on my desk...I wish I'd take a photo...amazing. Anyway so that is 1d8 damage = 5 hp

I then use my move action to drop my bow and draw my battle axes.

Ab

[/sblock]
 

Karis snarls and grits her teeth against the pain. She takes one more vicious swing against the bloodied monster, cutting it deeply, and moves to circle behind Moreen's opponents.

[sblock=ooc]Standard: Riposte strike against the bloodied M, 1d20+9=28, 1d6+6=11. The riposte attack, if the M survives, chases, and attacks, hits AC 12 for 5 damage.
Minor and move: I'm trying to get to the square that's three west and one south of Moreen. I'd prefer to do it without an OA from the minion that's NW of me, but don't see a way to avoid it, so I'll have to risk it. I guess I should have taken the Tumble power. :)[/sblock]
 

Arbanax

[sblock=Arbanax]

Make sure you tell me which power you are using when you list your attack. I will assume you are using your basic attack this time (that will give you the most damage for one roll).

You can use twin strike for melee OR ranged. Any ranger power that says melee OR ranged can be used either way forever - you don't have to choose one or the other at character creation time (just noticed on your sheet).

You rolled a natural twenty, so you don't need to roll damage dice for your bow here - you get max damage automatically (I'm giving you ranged basic attack so 1d8+dex = 10)

I'm assuming you drop your bow (free action) to get out your axes. I will let you draw both axes in one action.

Cheers,
nerdytenor
[/sblock]
 

Combined narrative - Karis fells a spider

Rellek realises that Todar had given him a tactical advantage against his remaining opponent felt torn, as the lumbering brute emerged in front of him. But acting on instict he breathed deep and let loose a crackling whip of electrical energy at the remaining creature, but the creature dodged.

Rellek swings around fires his bow at the larger creature to draw attention toward himself and away from Todarr, and he hits it squarely in the face.

Karis snarls and grits her teeth against the pain. She takes one more vicious swing against the bloodied monster, cutting it deeply, and it lets out an awful hiss, twitches, and dies. Karis moves to circle behind Moreen's opponents. The spider nearest her takes a swipe at Karis with its claw as she flies past, but comes up short.

Moreen winces in pain as the spider venom seeps into her flesh. She shakes off her blurring vision and strikes again
, investing her blow with the power of her god and bashing in one of the many legs of the creature.


The two spiders to the south skitter up, drawn by Karis's blood. The both take swipes at her legs, and both blows hit.

Moreen, still busy with five creatures, manages to block two of the smaller creatures, but two of them find gaps in her armor, biting painfully. The larger creature bites with shocking force, drawing blood from Moreen's shoulder.

The spider near Todarr, clearly still hungry for blood, lumbers forward and swipes at his head, missing by inches. It clicks and hisses in what one can only assume to be frustration. Or hunger.

[sblock=Moreen rolls]
Valiant Strike = 1d20+11 (!!) = 25 (hit), 1d8+2+str (from channel divinity) = 10 damage.
[/sblock]

[sblock=Enemy hits]
Karis - hit twice by two minions for eight damage.
Moreen - hit by two of the four minions for eight damage, by the medium spider for 9 damage, and by the aura for two damage = 19 damage total (youch).
[/sblock]
 

Updated status and map

[sblock=status]
Rellek (37/37)
Karis (9/29, bloodied)
Moreen (11/40, bloodied)
Small creatures (6 1-hp minions)
Medium NW
Medium E
Joshua (30/30) <----------- NEXT TO ACT
Todarr (9/29, bloodied, 5 ongoing poison damage and slowed (save ends both))
Large creature
[/sblock]

2735858140_e634c336d4_o.jpg
 

As the vicious little creatures continue their attack Joshua swings his staff to shoulder level and points it at the larger creature attacking Moreen. Crying out a string of sounds that make the skin creep, he hurls an incandescent ball of sparkling light at her attacker. As the ball flies he swings his staff to point at each of the smaller beasts surrounding Moreen, targetting each of them in turn.

[sblock=power]
Force Orb: ranged 20. Int (+6) vs Ref; 2d8+4 force damage.
secondary attack: each ENEMY adjacent to primary target;
Int (+6) vs Ref: 1d10+4 force damage
[/sblock]

The ball bursts against the larger creature and razor-like shards of glowing energy zip through the air, drawn to the smaller beasts by some force that seems to defy the laws of nature. Moreen stands, unharmed, amongst the spray of projectiles.
 

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