wicked cool
Adventurer
I have watched some let’s play videos of this and game looks epic. They have done a really good job with releasing this early for play testers to iron out bugs
I don't know what you've been playing, but the BG3 I've been playing is jammed nerdishly full of Forgotten Realms lore. Everything gets referenced,: The Bhaalspawn saga, The Second Sundering, Decent to Avernus, and more FR gods than you can shake a stick at are all in.That's a pretty funny justification given how little else (particularly tone and Forgotten Realms-ness) is "consistent with BG1/2".
It certainly might be neutral good, but it boils down to what is "the Light"? It might be the Light of Justice to a lawful paladin, the Light of Freedom to a chaotic one, or even the light of Enlightened Self-Interest to an evil paladin. It's an oath so vague it's impossible to break.No. There's loads of stuff that's clear about it, and what's not in it is important, too. It's certainly not Lawful Good and wasn't it you who pointed out that earlier? Someone did. It's NG if anything.
It was in WotR that I encountered problems with it. Apparently if you choose more "good" options than "lawful" ones your alignment changes to neutral good. No chaotic choices required.I could agree with that sentiment in Kingmaker, but not in Wrath of the Righteous. They both use slightly different ways of handling alignment, note.
Sure, the could do it, but why bother with a subclass that no one likes? There are plenty of other better official fighter subclasses outside the PHB. "Everything in the PHB" isn't a promise, it's a straightjacket.why would it be a problem if they adapted Champion?
Did you ever play NWN2: Storm of Zehir? He is perhaps a bit too helpful and competent in that. Come to that, you said you didn't like BG1: did you see the Volo cameo in that?I gotta hand it to Baldur's Gate 3 for one thing.
They got Volo exactly right.
When I heard he was going to be in the game, I rolled my eyes so hard I nearly did myself an injury, because I assumed that they'd present him like a lot of FR material tries to, as this slightly blowhard but loveable dude.
But nope.
They got him right. They nailed his ass. He's a fundamentally dishonest (some would say a pathological liar) narcissist, who is truly delusional about his own skills and abilities and the breadth and depth of his knowledge. He's foolhardy and intensely irritating. That's the 2E Volo I know.
I don't remember the Volo cameo in BG1, but bear in mind my animosity was such I haven't played it since the 1990s.Did you ever play NWN2: Storm of Zehir? He is perhaps a bit too helpful and competent in that. Come to that, you said you didn't like BG1: did you see the Volo cameo in that?
He is in an out-of-the-way inn in Nashkel. And he is the irritating long-winded egotistical unhelpful blowhard we expect.I don't remember the Volo cameo in BG1, but bear in mind my animosity was such I haven't played it since the 1990s.
The 3.5(ish) rules can be rather irritating, and the graphics are horrible, even when it first came out, and the main campaign is some of the worst railroading in a CRPG, and the companions make they ones in BG3 seem lovely. But apart from that...I never played NWN2, I heard a lot of good things about it generally, but it was 3E so I was sort of "meh" about it.
Ooof.the companions make they ones in BG3 seem lovely
God I almost want to play it just to see that. That's got to be incredible.the main campaign is some of the worst railroading in a CRPG
It's worth checking out if you can pick it up for minimal cost and have a few hours to spare, but in case you don't, spoiler:God I almost want to play it just to see that. That's got to be incredible.
There is one of those in Throne of Bhaal of course. The rest of BG1 and 2 does quite well in letting you ignore "the plot" if you want to - at least until you run out of sidequests.Wow that sounds like exactly and precisely the sort of thing which makes me turn off a CRPG and never come back lol. I shall avoid. There's not much of a bigger wind-up in a CRPG (or really any game) than "player works something out but character isn't allowed to".
It's worth checking out if you can pick it up for minimal cost and have a few hours to spare, but in case you don't, spoiler:
It has the protagonist chasing a fake antagonist for a good part of the adventure. Whist it's quite possible the player can figure out what is actually going on quite early, the player character is forced to remain oblivious, leading to the unavoidable scripted death of one of the less unlikable characters.
Most likely. I've played through the main campaign (railroady and frustrating, but serviceable IMO) and Mask of the Betrayer, and the latter is very good, fully worth the flaws and missteps of the base game.I think the praise I heard was for NWN2 and Mask of the Betrayer, not Storm of Zehir lol.
Really there are two likely scenarios:I got tired of restarting my game as new versions were released. I'm just waiting for the actual release in August. For those of you who follow BG3 news, what is the likelihood that it will be released for a console now that Stadia has bit the dust?
It would be shockingly poor contracting if WotC were still held to an exclusive contract with Google to release on platform that no longer exists.Really there are two likely scenarios:
1) They have some kind of binding contract with Google not to release on other consoles, just Stadia, which Google intend to enforce even though Stadia is now gone.
I think this is unlikely, especially as Larian has never ruled out a PS5 or Xbox Series X/S series, only a PS4 or Xbox One release.
Yeah, I think #2 is likely the case. It isn't trivial to design for a new platform. I am not optimistic that I'll be able to get BGIII for Playstation, Xbox, or Switch at the same time or even soon after it released for the PC. I already have the early release for PC, but I would buy it again if available on a console.2) More likely, PS5/Xbox Series X/S releases are lower priority, because the priority was Stadia, and for whatever reason(s), Larian haven't even integrated gamepad controls into the PC version, despite having them for Stadia.
This would mean PS5/Xbox was probably just a matter of time, though, it might be a long time, because I could see them tying that release in to the inevitable "Enhanced Edition". So unless they've been working in secret on them (again, unlikely because Larian aren't good at secret), we may well be looking at 2024 or even 2025 for PS5/Xbox versions.
I mean, three points:It would be shockingly poor contracting if WotC were still held to an exclusive contract with Google to release on platform that no longer exists.
Yeah, I think #2 is likely the case. It isn't trivial to design for a new platform. I am not optimistic that I'll be able to get BGIII for Playstation, Xbox, or Switch at the same time or even soon after it released for the PC. I already have the early release for PC, but I would buy it again if available on a console.