The new paths are
- Path of the Ancestral Guardian
- Path of the Storm Herald
- Path of the Zealot
Standing from prone takes half your movement, but would it count for moving more than 5 feet?
Another issue with the Zealot: it does damage to EVERY creature within 5 feet, including allies. That's bound to step on some toes, and it encourages groan-inducing solo play. "Everyone stand back while I deal with these monsters!"
They don't have to be. But unless you're going to make everyone take the Acolyte background (or whatever) first, you've got the relatively common result of a zealous warrior for the gods who wouldn't know a temple to Tempus from a hole in the ground (but who, thanks to Survival or Nature, definitely knows a lot about holes in the ground).
I can't say I see any problem with this. Historically religious zealots have often only had a rudimentary understanding of their faith, and that also applies to modern examples like Boko Haram and Islamic State fighters. If you want to play a zealot who actually knows his theology then simply pick the acolyte background, or customize any other background you like to have Religion proficiency. No need to force the skill on every zealot.
I'm actually surprised at some of the reactions here.
Not sure about desert and tundra being (2+lv)/4.... oh wait... is it (2+lv) divide total by 4 or is it 2+ (lv/4). The first equation is crap, you spend most of your time dealing 1 or 2 points and maxes at 5. The second is better with the early being 3 and 4, and maxing at 7 points. Not great, would still prefer a slightly higher number, but it's good.
It has to be the second, because the zealot gives 1d6+(lv/2), which even with the second storm equation is superior damage, for less range. Zealous focus is very interesting, chose to succeed a save, but lose rage until you take a short rest, and the rest of it is all good.
Wall of Fire.
5th grade at most...Order of Operations (7th-Grade math) dictates that, as written, it has to be the second. You multiply/divide before you add/subtract.