D&D 5E New Capenna is releasing for Magic the Gathering... will it join D&D too?

Urriak Uruk

Gaming is fun, and fun is for everyone

There's been a bit of cross-pollination with MTG and D&D over the past couple years, with Ravnica, Theros, and Strixhaven getting D&D books launched a little after their card releases. The newest MTG release is New Capenna, where fiends of various types have formed crime families in the once-angel ruled city of New Capenna. Heavily inspired by the 1920s gangs of New York and Chicago, this setting has a very specific genre in mind.

Now, is it likely that this setting serves as the setting for an upcoming book in 2022? My guess is likely "no" based on what we already know... but WotC loves to surprise us!

That said, this setting could prove good ground for a few new races (like rhinofolk?) and even some more urban-inspired subclasses. Feel free to discuss below your thoughts on New Capenna, and whether it has a future in D&D.
 

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Out of the city there are tons of ruins from fallen Kingdoms to explore and pockets of Phyrexian Horror, and the city itself has various hidden places to act as dungeons.

Rhinox, Leonin reprint, somekind of Devil folk that aren't necessarily evil, various kinds of bird folk, Fairies, horned elves, Vampire (Dhampyr reprint), Cephilids (humaniod Octopus people), Orgers, more human like Angels, and Viashino are all possible races (did I leave any out?)

But if any set among sets being released this year, besides the Baldur Gate sets (FR is getting two related but different sets, one paper and one altered and expanded for Arena), get a D&D setting book it's most likely Dominaria, simply because it's the oldest, most iconic MtG setting, with the most lore, races, etc... and it's getting both a setting updating the setting this year, but a set that explores one of its most beloved time periods that has never been explore directly in a card set, Brother's War.

Don't get me wrong I prefer New Capenna, I'm loving the sound track, including the Riveteers and Obscura anthems and cards in the set, and while there are major problems with the story (like why are there Angels in the card set, when the Angels are supposed to be gone in the story), I think the setting has potential.

I will note that this is I believe the first none Forgotten Realms setting card sets (New Capenna set & it's Commander Deck set) to have the Bard creature type in it, including Kit Katanno whose an awesome Leonin singer is both a Druid and Bard.
 


There's been a bit of cross-pollination with MTG and D&D over the past couple years, with Ravnica, Theros, and Strixhaven getting D&D books launched a little after their card releases. The newest MTG release is New Capenna, where fiends of various types have formed crime families in the once-angel ruled city of New Capenna. Heavily inspired by the 1920s gangs of New York and Chicago, this setting has a very specific genre in mind.

Now, is it likely that this setting serves as the setting for an upcoming book in 2022? My guess is likely "no" based on what we already know... but WotC loves to surprise us!

That said, this setting could prove good ground for a few new races (like rhinofolk?) and even some more urban-inspired subclasses. Feel free to discuss below your thoughts on New Capenna, and whether it has a future in D&D.

It's basically three fantasy fantasy cities stacked on top of each other, on the bottom is Caldaria (which is inspired by Chicago, but in a very unflattering way as it doesn't get much sunlight so its artificially lit even during the day) largely run by the Riveteers.

Then there is the middle part run by the the Caberatti who control the entertainment industry and the politicians. This level is inspired by New York City.

Then the top High Park, is at the top with the best daylight, it's the nicest area, and I think it's split between the Maestros, Brokers, and Obscura. It's supposed to be inspired by Hollywood.

BTW I like the "Angel Juice" part of the video, very funny.
 


From what Ive seen the past couple of days it looks like a cool setting and I wouldnt mind roleplaying its take on fantasy-noir gangster

What "Family" are you? I'm leaning towards mostly Riveteers with a touch of Caberatti (I want to build a Historic Brawl Enchantress deck).

BTW the fact that the Riveteers Union is black mana instead of white mana is very off, given Unions are all about Solidarity. I get the red (red means of doing things and rebellious towards the general hierarchy of the city) and Green (includes not just Industry, but farmers and landscapers), but how does black mana make sense?
 

I wouldn't be too surprised. We are talking about a setting where characters don't walk in the street wearing heavy armours, and maybe there are firearms, but almost never heavy weapons. My suggestion is you could buy "cheap" bulletproof magic defenses, and firearms can't work in special magic effect areas but only the ones were attuned with those zones, and here only the owners could use it. Or there is a special curse about the firearms. When one is used to kill, there is a mystical link between the victim and the weapon. The corpse could be used to find the weapon, and with this the murderer. Of course there is magic to erasure that, but that is not cheap, and then it is only used by profesional hitmen.

An open door may be a characters from New-Capena becoming a dark lord in Ravenloft. Maybe the curse is firearms can't work very well against warriors who never use them.

New Capena is a mixture of fantasy and noir-punk. It could be adapted to the screen.

My suggestion is a mash-up version of an old Hasbro franchise.


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Tonguez

A suffusion of yellow
What "Family" are you? I'm leaning towards mostly Riveteers with a touch of Caberatti (I want to build a Historic Brawl Enchantress deck).

BTW the fact that the Riveteers Union is black mana instead of white mana is very off, given Unions are all about Solidarity. I get the red (red means of doing things and rebellious towards the general hierarchy of the city) and Green (includes not just Industry, but farmers and landscapers), but how does black mana make sense?
Yeah Riveteers and Caberatti are certainly attractive options, and Im really feeling the Brokers too - binding contracts and powered enforcers is enticing.

as to black mana for Riveteers I suppose if theyre going for an anarchist rebellion kind of vibe it might work (maybe a nod to a Jinx (Arcane) type)
 
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Because the "generic" fantasy can be imitated easily by other companies or even by amateurs. The strategy is about a special brand. It is like the fashion companies selling an exclusive style.

Maybe Hasbro should talk with Warner for a crossover Gotham City/New Capena, at least to promote other members of the bat-family, for example Azrael. And also a crossover Harry Potter/Stryxhaven.

I wonder how would be an D&D adventure in New Capena where tielfings are the cool guys in the top of the wave, and the aasimars the "ugly little duckling".

 

Because the "generic" fantasy can be imitated easily by other companies or even by amateurs. The strategy is about a special brand. It is like the fashion companies selling an exclusive style.

Maybe Hasbro should talk with Warner for a crossover Gotham City/New Capena, at least to promote other members of the bat-family, for example Azrael. And also a crossover Harry Potter/Stryxhaven.

I wonder how would be an D&D adventure in New Capena where tielfings are the cool guys in the top of the wave, and the aasimars the "ugly little duckling".


New Capenna doesn't have fire arms, instead spellcasters make gun geastures and say bang. Not kidding. And they have a fantasy Tommy Gun like magic item that shoots out magical energy instead of bullets, and magical instruments that act as weapons.

Its a weird confluence of influences New Capenna, the 20's noir, gangster tropes, mtg colour pie (and shards), old and new Phyrexians, various fantasy races, and a weird religion that is basically like an alliance between Angels and Demons, and Dystopian ruins of more traditional Fantasy Kingdoms.
 

Jer

Legend
Supporter
Well this sounds interesting. Sounds like the same kinds of inspirations that led to West End Games old Bloodshadows setting - a concept I always liked (and stole for some of my own games) but was saddled with the Masterbook system which ... eh.

If they don't do a setting book for it I'll probably try to get the inevitable art book at least for inspiration.
 

New Capenna doesn't have fire arms, instead spellcasters make gun geastures and say bang. Not kidding. And they have a fantasy Tommy Gun like magic item that shoots out magical energy instead of bullets, and magical instruments that act as weapons.

Yes, here is said tommy gun:

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Its a weird confluence of influences New Capenna, the 20's noir, gangster tropes, mtg colour pie (and shards), old and new Phyrexians, various fantasy races, and a weird religion that is basically like an alliance between Angels and Demons, and Dystopian ruins of more traditional Fantasy Kingdoms.

It does make sense.

The Phyrexians are like fantasy Borg Terminators. Fantasy Borg Terminators that really love Hellraiser. Demons and angels united on New Capenna to drive them out, because if there is anything that will make you unite with your greatest enemy it's an extraplanar army of nightmare machine soldiers that will incorporate you into their collective while they consume and destroy the entire plane. Then the demons, being demons, betrayed the angels, captured them all, and turned them into a street-drug-proxy called Halo.

It seems like some of the angels manage to escape, however, and they are none too pleased.

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It's a really interesting setting so far. Very creative and dynamic. The art deco art style was a great choice.
 


Parmandur

Book-Friend
My gut says "probably not", but I think it would work great for it. Magic world building has been on a roll lately: Kaldheim, Kamigawa, and New Capenna would all be great D&D Settings.
 

Kaldheim is too easy to be adapted to D&D but I haven't seen news about that. Why Theros but not Kaldheim?

I wonder if the firearms in Kamigawa: Neon Dinasty are magitek too.

To be an aasimar or a celadrin (elf with planetouched blood) should be a true nightmare, because you know if you are catched, then you will be used to gather... your vitae or lifeforce.

Bullets shouldn't be too useful against infernal outsiders, and firearms without licence wouldn't be allowed, to avoid rebellions by the population.

Other point is if necromancers could discover the way to gather "mana" from incorporeal undead/ghosts/wraiths... or what if spirit of dead people don't become undead, but other monster type: fae or elemental? To avoid PC focused too much into undead-slaying.

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Shouldn't warforged and other living constructs to be possible in New-Capena?

Other questions is about vehicles with motor in New-Capena?

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I know little-to-nothing about New Capenna, but a roaring twenties-inspired D&D setting would be pretty cool.

Heck, Kamigawa would take D&D in some neat directions as well.
 

One of the future settings for Magic: the Gathering could be a fantasy diesel-punk version of G.I.Joe where Cobra is not only a terrorist group but an alien invader empire (and frienemy with decepticons). If New Capena is 20-30's, and Kamigawa is cyberpunk then a postapocalyptic "panzerpunk" 30-40's setting shouldn't be too complicate.

World-War-II-Cobra---Hisstank_1386434492.jpg
 



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