Brother MacLaren said:Of course. But a PC has little conception of that, and so it really isn't that important.
I would imagine that the character has little concept of levels or using experience to get a level either. Those are purely player constructs.
You can choose not to gain a level even if you have enough experience so from their perspective nothing has changed, they still have the same abilities but are waiting for a little "something" from beyond to help them make the next important step.
Metagaming the metagame in order to make incharacter developements based on incharacter rationalizations makes me happy
