Atticus_of_Amber
Explorer
How is this overpowered?
I'm trying to understand why people might think this feat is overpowered.
It's not as if everyone would take it - only characters who would like to multiclass in three classes where classes other than their favoured class (or highest class for humans and half-elves) are more than one level apart. And then only if they are prepared to spend one of their precious general feat slots to take it.
Moreover, multiple multiclassing is often underpowered. True it is that some of the most munchkin characters I've seen ahve four or more classes, but mist of those classes are PrCs and thus do not incur multiclassing penalties. Very few three-or-more-way core multiclasses really kick a$$, with the exceptions of brb/ftr/rog/rng combos (can you say "Drizzt Do'Urden"?). While the later types are powerful (I have a brb/ftr/rog in the game I run and even at level 1/1/1, he's a terror in melee) I don't think they are overpowered.
Eliminating multiclassing XP penalties is, I'm told, one of the most common house rules. This has the effect of allowing it, but at a price.
Where's the bad?
I'm trying to understand why people might think this feat is overpowered.
It's not as if everyone would take it - only characters who would like to multiclass in three classes where classes other than their favoured class (or highest class for humans and half-elves) are more than one level apart. And then only if they are prepared to spend one of their precious general feat slots to take it.
Moreover, multiple multiclassing is often underpowered. True it is that some of the most munchkin characters I've seen ahve four or more classes, but mist of those classes are PrCs and thus do not incur multiclassing penalties. Very few three-or-more-way core multiclasses really kick a$$, with the exceptions of brb/ftr/rog/rng combos (can you say "Drizzt Do'Urden"?). While the later types are powerful (I have a brb/ftr/rog in the game I run and even at level 1/1/1, he's a terror in melee) I don't think they are overpowered.
Eliminating multiclassing XP penalties is, I'm told, one of the most common house rules. This has the effect of allowing it, but at a price.
Where's the bad?