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Pedantic Grognard
Scott_Rouse said:This is not spite, malice or some evil scorched earth policy.
Even without your reassurances, I would say that's probably true.
However, assuming what we've been told about the GSL is true, it is pretty clearly evidence of fear on the part of some important decision-maker(s) at Wizards of the Coast.
The by-company by-license xor approach has some pretty wide-ranging effects. If a company wants to support D&D 4th Edition, they won't be able to sell stuff for, say, Mongoose's upcoming Traveller game (which is licensed under the OGL but mechanically unrelated to the SRD). That's a pretty big splatter effect. But, since it is not (apparently) banning GSL publishers from publishing for non-OGL third-party games, the GSL clause is pretty clearly not concerned with other RPGs in general. The target is not games like Mongoose Traveller, any more than it is GURPS. And it seems unlikely that it would be aimed at something similarly far away from D&D 4th Edition as, oh, Mutants & Masterminds.
The only really logical target is D&D 3.5. Apparently, Wizards of the Coast (that is, a decision-maker at the company or its corporate parent) is afraid that continuing support for D&D 3.5 from third parties could significantly undermine D&D 4th Edition, and accordingly wants to cut off that support.
After all, if third-party support for 4th Edition is a bad thing, the logical move is no GSL. If having third-party support for 4th Edition is good but restricting the number of third-party support companies is necessary, the logical move is no general GSL, but a limited contractual license with specific publishers. If wide support for 4th Edition is a good thing and third-party support for D&D 3.5 is not a threat, the logical choice is a GSL which allows people to produce 3.5 material on the side, because that would maximize the number of companies willing to dip their toe into 4th Edition support.
But if third-party support for D&D 3.5 is viewed as a threat, well, barring a company from making both is going to be an effective way to reduce the available support for that game, killing things like continued sales of the 3.5-compatible versions of Tome of Horrors.
So, assuming a basically rational decision was made, somebody in an important decision-making capacity at Wizard of the Coast (or at a level in Hasbro with oversight of Wizards of the Coast) thinks that, e.g, the Pathfinder RPG is a threat of some measurable significance to D&D 4th Edition.
Interesting. And it reminds me (IIRC, of course), that Ryan Dancey said that the RPG division's biggest competitor was previous editions of the D&D game.