beverson
First Post
I'm about to start a new campaign that is going to have a large undead component, and the party has no cleric. Now, I'm really not concerned about the lack of a cleric that much, but I did want to give the party a little something to help out now and then. So I made this:
Mantle of the Raven Queen Level 5+
This blue and grey cloak is emblazoned with the Raven Queen’s
symbol, and can be used to turn undead creatures.
Lvl 5 +1 1,000 gp Lvl 20 +4 125,000 gp
Lvl 10 +2 5,000 gp Lvl 25 +5 625,000 gp
Lvl 15 +3 25,000 gp Lvl 30 +6 3,125,000 gp
Item Slot: Neck
Enhancement: None
Property: You gain the ability to Turn Undead a number of times
per day equal to your Wisdom modifier. This ability functions as
the Cleric Feature, substituting the item’s enhancement bonus for
Wisdom modifier, Charisma modifier, and number of dice of
damage.
I realize that this breaks the rules based on the magic items in the PHB, but hey, 4e is all about exception based design, right?
I figured since I was giving the wearer a class feature, I should nerf it a bit so that it wasn't too powerful, so I removed the normal enhancement bonuses to defenses provide by a neck slot item.
I also thought about just making it a Holy Symbol instead...
Please tell me what you think.
Mantle of the Raven Queen Level 5+
This blue and grey cloak is emblazoned with the Raven Queen’s
symbol, and can be used to turn undead creatures.
Lvl 5 +1 1,000 gp Lvl 20 +4 125,000 gp
Lvl 10 +2 5,000 gp Lvl 25 +5 625,000 gp
Lvl 15 +3 25,000 gp Lvl 30 +6 3,125,000 gp
Item Slot: Neck
Enhancement: None
Property: You gain the ability to Turn Undead a number of times
per day equal to your Wisdom modifier. This ability functions as
the Cleric Feature, substituting the item’s enhancement bonus for
Wisdom modifier, Charisma modifier, and number of dice of
damage.
I realize that this breaks the rules based on the magic items in the PHB, but hey, 4e is all about exception based design, right?

I figured since I was giving the wearer a class feature, I should nerf it a bit so that it wasn't too powerful, so I removed the normal enhancement bonuses to defenses provide by a neck slot item.
I also thought about just making it a Holy Symbol instead...
Please tell me what you think.