Phantom Llama
First Post
There is. That's what fast movement, improved toughness, DR, feat selection and Prestige Classes are for.Upper_Krust said:Maybe I'd like to think there was more to being a barbarian than simply getting angry.
Base classes have to be basic, because it's too much work to produce a base class for every single concept someone could possibly want to play. I think the reason why Summon Ancestor Spirits is so objectionable is that it doesn't just foist a potentially schtick-breaking supernatural ability on everyone who wants to play a rage-driven warrior, it also effectively locks them into a specific religious position, since the ability wouldn't make sense for a barbarian who didn't venerate or otherwise care about his ancestors.
Don't be ridiculous. This sort of thing - abilities that would be cool but wouldn't sit well in the base class - is one of the things PrCs are for.Or are you suggesting that classes should become predictable and boring to better 'sell' Prestige Classes.
It would also work as an alternate class ability. Either way, it's not something that should be foisted on every person who wants to play a barbarian.
Most of what you have is fine. The roar is odd, but acceptable.I'm curious to hear what sort of abilities you think Barbarians should have?
It was a bad idea when they did it and it was a bad idea when you retained it.Take that up with WotC.![]()
Bloodstrike I'll grant you. Apophenia is... odd. It's a major complete shift of focus of the rage ability. I hardly see how it's 'generic'.I see both as generic Barbarian abilities, so I don't think them out of place.
Bloodstrike is the Barbarian putting so much into blows that hes hurting himself.
Apophenia is rage fuelling speed rather than strength.