Brian Coon
First Post
So this is a rather expanded list of weapons. Under these rules a versatile weapon can be used one or two handed, but does no extra damage only allows you to benefit from feats and abilities that require a weapon used in two hands. Nearly all weapons have more than one damage type. When you attack with a sword you can choose to slash, stab (pierce), or bash (bludgeoning). These rules shine in a campaign that uses more monsters that have certain weaknesses (like skeletons). A long haft weapon is like an old versatile weapons, but small creatures have disadvantage with one hand attacks if it has the heavy property. Trip and Disarm properties grant advantage when you make such actions. Mighty property allows you to use strength instead of dexterity for attacks and damage with comp bows
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