Destil, thank you! Specifics follow.
kylone, I think I've read the whole PHB by now, but I could have missed something -- where do you get that multi-class Warlocks can use Curses & Pact Boons at all? Their multi-class feat just gives them an attack once per encounter.
Exen Trik, yeah, I don't know exactly what to do about Half-Elves, other than try to make their racial ability useful. I'd like to give them some extra Con-focused feats, since Dwarves & Dragonborn both benefit from Con more than Half-Elves.
I know Half-Elves were the best multiclassers in 2e, but in 3e that changed drastically. Perhaps they need a different niche in 4e.
Miar, the follow-on feats for those multiclassing into Wizard are strong, and the implicit Wizard class feature (choose one of two spells) granted by the power swap feats is quite strong too. I can't price the power swap feats higher for a Wizard, so reducing the power of the "entry" feat is what I did instead. Getting to swap your Daily & Utility powers is strong IMHO, and the ability to swap an Encounter for 2/Encounter uses of an At-Will also seems strong.
In that light, does the higher cost make sense?
Destil said:
I find it odd that a paladin can multiclass to wizard for two feats, but the wizard needs 5 to become a paladin. Eldrin require one fewer either way, which is actually very flavorful, but may intrude into half elf territory. In this case I'd recommend dropping the heavy armor, it doesn't hurt any of the best case options, but eases the pain for worst by two feats, while still requiring some effort towards defense for a shield. It also drops the hidden Con 13, which a paladin doesn't really use, but leaves in a Str 13 in most cases which is good for paladins.
Your points are excellent, and I admit I didn't give nearly enough thought to the Wizard -> Paladin route. Dropping heavy armor is good, since Clerics don't get Shields anymore, and since armor is its own reward.
Regarding the rhyme & reason: I tried to look at all the most "profitable" routes, and penalize them. I also tried to ensure at least one skill required was "easy", while the other would cost a feat (or being an Eladrin).
Destil said:
As for the half-elf fix, what about half-elves not needing to meet the prerequisites of the multiclass feat for the class they choose a power from?
Eeeeeeenh. I'd rather not tie multi-classing so much into racial fixes -- a Half-Elf should be balanced in a single class or with a multiclass. This is a bit hypocritical of me, since Humans and Eladrin multiclass
better under my system, and that could easily be seen as a racial benefit (which IMHO both needed)... but both could be effective without multiclassing, and multiclassing isn't the only good use of their racial benefits.
Bah, I hate Half-Elves.
Destil said:
Finally, I noticed that your generic paragon path gives a 22nd level power at 21st. Typo?
Yes, thanks!
Cheers, -- N