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No Man's Land (Recruitment Closed... Sort of)

Darimaus,
Just curious on your pre-character-generation-item-creation rules effect an Artificer build? In particular the cost of creating magical items pre hand. I am thinking of putting together a Blast-ficer/Buff-ificer to help the large party with item creation and crowd control.

-Blood
 

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Kafkonia - True, or if he wants to, he could go Pious Templar(Complete Divine), which requires bab 5, know:religion 4, w.focus, and true believer. LVL 1 gets Mettle, lvl 2 gets smite, lvl 3 gets dr1/- and Weapon Spec. Also they have max bab, good fort+will, and minor spellcasting. If he goes with 2 paladin, 15 monk, 3 pious templar, and takes the Aesetic Kngiht feat(Complete Adventurer) and the Monk's Belt, he's got Divine Grace, Mettle, Improved Evasion, DR1/-, W.Spec, lvl 20 monk AC/Unarmed damage, lvl 20 paladin smiting, and everything else up to that point.

[sblock=Insight] - Sure, anything in particular you're looking for, or just general ideas?[/sblock]
 

S@squ@tch - not sure if this works for you, but I was just talking to my roomie and he mentioned something.
If you took a monk 12/Pal3/Sorc4/Pious Templar1, Aesetic Mage, and Aesetic Knight, you could make CHA your main stat, adding it to both AC and Saves, as well as Smite attack(damage would be +15). You'd have good ac, improved evasion, mettle, Greater Flurry, BAB 15, base saves 14/10/15 + stats + resistance + cha.

Like I said, not sure if it's for you (It requires dropping about half of your monk levels, and adds spellcasting), but it's a thought.
 

More healing, PLEASE! :D I welcome any and all efforts to add to the list of healing types.

Players playing healing characters:
Rathan
Insight
Kafkonia

Players playing characters that can heal but might be more optimal doing other things:
moritheil (backup)
Lord_Raven88 (possibly; theurge)
Necro_Kinder (backup)

Counting each backup healer as 1/2 a healer, we have 4.5 healers out of 20 chars. That falls short of the theoretical 1/4 of a party that should be healers.

Necro_kinder:
[sblock]You have two amulets; you might want to combine those.[/sblock]

Insight said:
[sblock=moritheil]Yay the amazing healing bear! And I bet he couldn't make a Will save DC 30! Probably not the shambling mound either.

Actually, I was considering taking out one of our enemies doing this, and at the same time benefitting the rest of the party. But whatever works.

Maybe if I am always going to be able to use malevolence to get into something's corporeal body and heal people, well, that solves a lot of my problems. I could get Leadership and make a cohort do it LOL. But in any event, I can do a lot more with my build.[/sblock]

[sblock]Yeah, I've been avoiding Leadership, but if you have such a high Cha, you may want to take it. Or you could just use Transdimensional spell and resign yourself to the fact that all your spells are going to be a level higher. (Or Divine Metamagic: transdimensional . . . )[/sblock]
 

Jemal said:
S@squ@tch - not sure if this works for you, but I was just talking to my roomie and he mentioned something.
If you took a monk 12/Pal3/Sorc4/Pious Templar1, Aesetic Mage, and Aesetic Knight, you could make CHA your main stat, adding it to both AC and Saves, as well as Smite attack(damage would be +15). You'd have good ac, improved evasion, mettle, Greater Flurry, BAB 15, base saves 14/10/15 + stats + resistance + cha.

Like I said, not sure if it's for you (It requires dropping about half of your monk levels, and adds spellcasting), but it's a thought.

If you're going that route, take the Stalwart Sorcerer alternate class ability from Complete Mage. With only 4 levels of sorcerer you won't want a familiar anyway, and in exchange for that and giving up one spell at your highest level you get +2 HP per sorcerer level, and weapon focus with one martial weapon. It's too bad UA isn't allowed, this synergizes nicely with Battle Sorcerer.
 

Kafkonia said:
If you're going that route, take the Stalwart Sorcerer alternate class ability from Complete Mage. With only 4 levels of sorcerer you won't want a familiar anyway, and in exchange for that and giving up one spell at your highest level you get +2 HP per sorcerer level, and weapon focus with one martial weapon. It's too bad UA isn't allowed, this synergizes nicely with Battle Sorcerer.

Don't know Stalwart Sorc, but I would vote for Metamagic Sorc. IMHO, what you really want is some way to progress those caster levels. Monk 12 seems excessive - why the huge investment in it? Is there some reason monk/mage PrCs won't work?
 

moritheil said:
Don't know Stalwart Sorc, but I would vote for Metamagic Sorc. IMHO, what you really want is some way to progress those caster levels. Monk 12 seems excessive - why the huge investment in it? Is there some reason monk/mage PrCs won't work?

Well, to start with, the original poster was building a monk, and Jemal and I are just providing suggestions on "power-ups" -- so going monk/mage PrC is probably completely outside of what S@squ@tch wants. :)

Of course, the real fun is in developing a character whose backstory explains the class/feat/prestige classes selected. Otherwise they're just numbers on a page, and for that you might as well play Progress Quest. ;)
 

Actually, my character has a soulmeld that can heal in a pinch and I think zeb.hillard's character can heal in combat if he took the healing maneuvers from the Devoted Spirit school.

[sblock= Insight] I offer Therin's body as a vessel as long as your char doesn't use him during combat.[/sblock]
 

Avalon® said:
Actually, my character has a soulmeld that can heal in a pinch and I think zeb.hillard's character can heal in combat if he took the healing maneuvers from the Devoted Spirit school.

[sblock= Insight] I offer Therin's body as a vessel as long as your char doesn't use him during combat.[/sblock]

[sblock=Avalon]Mmmm... vessel... actually, that's pretty much the point. But I think I'm going to use bad guys as targets initially. Kills two birds with one stone.[/sblock]
 

moritheil said:
[sblock]Yeah, I've been avoiding Leadership, but if you have such a high Cha, you may want to take it. Or you could just use Transdimensional spell and resign yourself to the fact that all your spells are going to be a level higher. (Or Divine Metamagic: transdimensional . . . )[/sblock]

[sblock=moritheil]Unfortunately, transdimensional won't solve my problem. It doesn't change the fact that I have to touch people to heal them. In fact, it wouldn't do much of anything LOL.[/sblock]
 

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