As some of you may know, I built a nice little system for games in The Matrix. It's been tested once, and worked awesomely. The central concept: the more you elaborate on your move, the more dice you get.
Character creation is simple. First, write up a paragraph describing your character. Make sure they have a cool nickname, that's the most important part. Then set their three core stats: Matrix, Real-World, and Mind. Matrix will start at 2 for all characters. Mark either Real-World or Mind as 2, and mark the other one as 1. Then, choose a Skill. This can be anything, from Matrix Super Jumping to Police Tactics. The most useful skills will be those that you can fit into combat descriptions. Now, finish it up with a Motivation. This should be a powerful drive, and relatively narrow. Your Motivation is the only thing that could let you get close to an Agent's power level.
The core mechanic: start with one die. Describe your move in utmost detail. For each 'embellishment,' you get +1D. If you include your skill somewhere in there, you get +1D. Roll your dice. Discard all dice above the relevant core stat. Total up the remaining dice. Compare to a difficulty, or an opponant's roll.
So, uh, how do you get bonus dice in social actions? Well, just like you do in combat actions. Describe, describe, describe. Remember that scene in Ocean's 11? Where are you eyes? Your hands? How do you gesture? Tone of voice? Do you walk towards them? Away from them? It's all in the embellishments.
Note that Agents have a Matrix rating of 3. That gives them, on average, twice as many points per die as the characters will have. You all know that no-one except for Neo has ever beaten an Agent, right? There's a reason for that: they're better at this than you are.
All the characters would be Free Minds, you know, like Mouse, Trinity, and the crew. Nobody's The One, and I don't think you'd enjoy being Children of Zion, as they can't enter the Matrix.
When it comes to the action, everyone will post their move, and in parenthesis, a different size font, a different color, or whatever, specify their targets. Such as, (hit the Agent with everything I've got) or (take out as many police as I can, and then move onto the Agent). I'll then quote the move, editing in (+1D) after an embellishment, or the first use of a Skill. I'll then tell you what you rolled, which dice are kept, the total of the roll, who attacked you, if they hit, who you successfully hit, etc.
So, anyone up for this? I know I really sucked the last time I tried to run PbP, but this time it's rules-light, not Sultuns of Smack, and I've just got one e-game on my mind, instead of like 5. So, who wants a spot? I'll email a copy of the .pdf of the full rules to anyone who wants it.
Zion is in need.
Can you save it?
Character creation is simple. First, write up a paragraph describing your character. Make sure they have a cool nickname, that's the most important part. Then set their three core stats: Matrix, Real-World, and Mind. Matrix will start at 2 for all characters. Mark either Real-World or Mind as 2, and mark the other one as 1. Then, choose a Skill. This can be anything, from Matrix Super Jumping to Police Tactics. The most useful skills will be those that you can fit into combat descriptions. Now, finish it up with a Motivation. This should be a powerful drive, and relatively narrow. Your Motivation is the only thing that could let you get close to an Agent's power level.
The core mechanic: start with one die. Describe your move in utmost detail. For each 'embellishment,' you get +1D. If you include your skill somewhere in there, you get +1D. Roll your dice. Discard all dice above the relevant core stat. Total up the remaining dice. Compare to a difficulty, or an opponant's roll.
So, uh, how do you get bonus dice in social actions? Well, just like you do in combat actions. Describe, describe, describe. Remember that scene in Ocean's 11? Where are you eyes? Your hands? How do you gesture? Tone of voice? Do you walk towards them? Away from them? It's all in the embellishments.
Note that Agents have a Matrix rating of 3. That gives them, on average, twice as many points per die as the characters will have. You all know that no-one except for Neo has ever beaten an Agent, right? There's a reason for that: they're better at this than you are.

All the characters would be Free Minds, you know, like Mouse, Trinity, and the crew. Nobody's The One, and I don't think you'd enjoy being Children of Zion, as they can't enter the Matrix.
When it comes to the action, everyone will post their move, and in parenthesis, a different size font, a different color, or whatever, specify their targets. Such as, (hit the Agent with everything I've got) or (take out as many police as I can, and then move onto the Agent). I'll then quote the move, editing in (+1D) after an embellishment, or the first use of a Skill. I'll then tell you what you rolled, which dice are kept, the total of the roll, who attacked you, if they hit, who you successfully hit, etc.
So, anyone up for this? I know I really sucked the last time I tried to run PbP, but this time it's rules-light, not Sultuns of Smack, and I've just got one e-game on my mind, instead of like 5. So, who wants a spot? I'll email a copy of the .pdf of the full rules to anyone who wants it.
Zion is in need.
Can you save it?
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