Whisperfoot said:Sure, they're entitled to do that if they want, and it will definitely prevent people from using their old 3.x books in 4.0, but it also opens up a brand new can of worms where we'll be dealing with unfamiliar rules, broken and unbalanced mechanics, and flavor changes that seem to make very little sense - at least from the amount of information they've given us so far.
That's a very good point, and one of my main concerns. 3.5e was a vast improvments on 3e. While it didn't fix everything, it made a lot more sense and had a lot less flaws than 3e did. With 4e, they're starting from scratch trying to fix 3.5e, but in the end while they may fix some of the problems with 3.5e, 4e is going to be so different it will have a bucketload of its own problems. It's like reinventing the wheel. Broken, unbalanced stuff is going to be all over 4e, there's no doubt about it. I understand the need for a 4e, but I just don't understand why they have to throw the old system out and bring in something new that's going to have all new problems. Seems like we're just starting all over again with trying to get a good D&D system (though that's not saying what we've got is bad).