Horwath
Legend
what high power game?As I said, it is not a lot of complexity, but you can't argue that it doesn't (in fact) add some.
My issue with your list of feat-suggestions is the power aspect, simply because I don't like a high-power game.
options that I gave are one of the weakest that you can take in 5E. GWF, SS, PAM? maybe? all more powerful.
and?In general people aren't, so hardly "everyone". Also, what is "simple" to you might not be simple to others. Even just deciding on what feature to take can later on be a point of regret because a player didn't anticipate which would be most useful, or were pressured by the DM or other players into a feature they didn't really want.
So, it isn't always a case of decision point that lasts a couple of seconds or even a minute.
if someone does not like the feature give them option to replace it on next level up.
Or if they are stuck with it, it's also good, it's a learning point, next character will be better.