chobin foot
First Post
D&D is great if you want to play D&D. This is my issue with D20 Modern, I suppose. It's just not far enough away from D&D for my tastes.
It's not that I don't like D&D, or that I don't like Wizards of the Coast. I just don't think that 3.0 ever really did it for me, and the move to 3.5 didn't make that any better.
A lot of people like 3.5, and I think it did do some things better than previous versions. I'm not sure that I like it as a vehicle to sell miniatures & maps... I don't like the quasi-requirement to play things out via maps & miniatures.
I think this is part of the thing where it becomes less fun for the Dungeon Master, and more like book keeping/accounting/bean counting rather than telling a story. It's not simply the bean counting of character creation (a lot of other systems have really wonky character rules)... it's also the bean counting of the conflict resolution.
If I wanted to just play "basic" 3.5e with the core mechanics, why not play a smoother basic game than D&D? There are other options out there, and just because it isn't D&D doesn't mean that it isn't inherently inferior, especially when it comes to D20/OGL... but you'll always have naysayers who think that if it isn't Wizards of the Coast, it isn't worth trying.
It's not that I don't like D&D, or that I don't like Wizards of the Coast. I just don't think that 3.0 ever really did it for me, and the move to 3.5 didn't make that any better.
A lot of people like 3.5, and I think it did do some things better than previous versions. I'm not sure that I like it as a vehicle to sell miniatures & maps... I don't like the quasi-requirement to play things out via maps & miniatures.
I think this is part of the thing where it becomes less fun for the Dungeon Master, and more like book keeping/accounting/bean counting rather than telling a story. It's not simply the bean counting of character creation (a lot of other systems have really wonky character rules)... it's also the bean counting of the conflict resolution.
If I wanted to just play "basic" 3.5e with the core mechanics, why not play a smoother basic game than D&D? There are other options out there, and just because it isn't D&D doesn't mean that it isn't inherently inferior, especially when it comes to D20/OGL... but you'll always have naysayers who think that if it isn't Wizards of the Coast, it isn't worth trying.