Stalker0 said:I think playing a character with some disabilities can be a lot of fun, but I also do agree people can take it overboard. Unless your playing a completely social game, I don't want to play with a guy whose just a lump character in combat.
Take for example this difference:
1) I'm playing a blind guy. I miss all the time, slow down the party with my crap speed, can't keep a watch, etc.
2) I'm playing a blind guy. But I took blindfight and blindsense 5' (3.0 feat, don't know if its still around). I also worked with the DM to have permanent see invisibility (took a portion of the charcter's starting wealth to "buy" the ability). So I'm good in combat if I can get close, and my party is always aware of invisible creatures. The dm also lets me give everyone a +2 to fear saves around me (if you see a blind guy fighting, how scary could it be?)
Basically its a matter of if you want to play a "weak" character that's fine, but you should try hard to make the character effective to the group, just in a completely different way then they are used to.
Kristivas said:My character was inexplicably evil, and he and his brother never could see eye-to-eye on anything.. except they cared about each other. He also had a grudging respect for the rest of the party because they'd all grown up together. Still, he was a cold murderer. When someone would steal from the party, he'd kill them. When someone insulted him, he'd kill them. If someone did something against his brother, he'd kill them even more..
Akunin said:Heh - I was at a Con this weekend and MY peeves weren't with the games, but rather the rampant poor hyeine, the guys who wore the same clothing ALL WEEKEND LONG, and too many people in jester's caps...
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.