Ok, now that I have the info, can I add one action to the end of Mal's? He is ALWAYS armed, as spiked gauntlets allow that option. So, he's got a weapon, and knows how to use it. Also, since I now see that the Treylor have only 5HP, I would like to switch my aura to Energy, so that all melee attacks on any ally within 30' cause the foes to take 2 points acid dmg.
Possible?
EDIT - also, what is my initiative? I can't seem to find where that was sorted. I am assuming I am last now, due to the entries of the actions.