heirodule
First Post
It could totally backfire.
You had a 50% chance to hit the monster at level 1, 10 and level 20.
You have a 60% chance to disarm the trap at each level.
Um, didn't you get better? Yes, its a tougher monster, but then you won't feel like you improved. 4 orcs, 4 ogres, 4 giants, 4 dragons. The combats all "feel" about the same. Its just the fluff. You could keep the same crunch at each level, and call it by different fluff.
Wyatt should read the arguments about "The DC = APL+15" in RPGA mod design. Means the high level guys have as tough a time doing things as the low level guys.
You had a 50% chance to hit the monster at level 1, 10 and level 20.
You have a 60% chance to disarm the trap at each level.
Um, didn't you get better? Yes, its a tougher monster, but then you won't feel like you improved. 4 orcs, 4 ogres, 4 giants, 4 dragons. The combats all "feel" about the same. Its just the fluff. You could keep the same crunch at each level, and call it by different fluff.
Wyatt should read the arguments about "The DC = APL+15" in RPGA mod design. Means the high level guys have as tough a time doing things as the low level guys.