The Idea is a fun character to emulate Saitama and have nice moments with friends !
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Wanpanman
Wanpanman (level 13)
Half-elven
Hexblade 1/Battlemaster 3/Celestial Sorcerer 9
Elven Accuracy, Lucky feat
Cha 18 (15+2+1)
Light punch:
BM feint
Warlock slot inflict wounds
+9 to hit (+2d4 optionally)
Against 18 AC, not crit fishing
96% first roll hits, 14% crit, for 25(50), average 27 damage
Big punch:
Setup: Hexblade curse for 19-20 crit range
Round 2: Fient, big punch
18 AC.
Use lucky to miss if we don't get a crit.
Crit chance: 34%
Miss chance if no crit: 86%
Reroll: 34% crit chance, 98.5% hit chance
Overall: 34% + (1-34%)*86%*34%: 53% crit chance
Hit chance: 99%+
Average damage: 79
Hit chance really doesn't fall off much with higher AC, as I didn't even use favored by the gods after I tried to force a miss using lucky on the first roll. The accuracy of 4d20 is pretty insane.
This is not as impressive as at level 3/4. And it might not be worth BM3/Hex1 dips, as it costs you too many Inflict Wounds dice (and locks you out of level 9 inflict wounds).
But having 4 fients per short rest means that you can spam 3d20 to-hit inflict wound punches all day long.