Galen Thucydides
Description: Galen isn't all that exceptional-looking. He is of somewhat below average height -- about five-foot-nine -- and weighs in at a slender 150 pounds. He keeps his head and face clean-shaven, but if his hair were to grow back, it'd be a dirty blond, thick, and wavy. Galen has piercing, green eyes. He wears leather armor covered by a tabard bearing the blazon of the Shield Lands. Around his neck hangs a wooden holy symbol of Pelor. He carries a longspear, and a sickle hangs from his belt.
Galen is a light-hearted, brave young man with a real desire to help others using his arcane-martial talents. Still, he realizes he has neither the martial skill of a fighter nor the arcane prowess of either a sorcerer or wizard. This realization, filtered through the prism of his devotion to Pelor, leads Galen to see himself more as a supporting player when on a team. He prefers to operate in the second rank, using longspear or spells to aid his allies.
Short History: Galen Thucydides of Furyondy is a war-orphan. His parents were Shield Knight camp followers -- his mother Lucretia a cook, his father Herodotus a blacksmith. During a campaign near the Furyondy-Iuz border, a company of evil humanoids slipped unseen around the Shield Knights' flanks. The few guards and camp followers in the rear put up as good a fight as they could, but were almost slain to a man before reinforcements arrived.
The young Galen, now without a family, found himself entrusted to the care of an arcane war college close associated with the Church of Pelor. Although not particularly strong, Galen evidenced good reflexes, a strong mind, and a compelling presence. On his thirteenth birthday, he was officially admitted as a warmage initiate. He proved an eager, modestly talented student. He completed his initial training in five years, whereupon he was given the option of enlisting with the Shield Knights in their ongoing battle to reclaim the Shield Lands from Iuz.
Surprising everyone -- perhaps even himself -- Galen politely declined enlistment, choosing instead to travel to Cauldron in search of ways to use his skills to serve Pelor as a freelance adventurer.
Advanced Look: I would like take the Arcane Disciple feat for the Healing Domain at 3rd level. This would add a few healing spells to his spell list.
Human male warmage 1
NG Medium humanoid (human)
Init +2 Senses Listen +1, Spot +1
Languages Common, Goblin
AC 15, touch 12, flat-footed 13
hp 10 (1 HD)
Saves Fort +1; Ref +2, Will +3
Spd 30 ft.
Melee Longspear +1 (1d8+1/x3), sickle +1 (1d6+1)
Ranged +2 ranged touch
Base Atk +0; Grp +0
Attack Options --
Special Attack Warmage edge +1
Combat Gear Longspear, sickle
Abilities Str 12, Dex 14, Con 12, Int 12, Wis 13, Cha 13
SQ Armored mage (light)
Feats Point Blank Shot, Toughness
Skills Concentration +4, Knowledge (arcana) +5, Knowledge (religion) +3, Spellcraft +5
Possessions Combat gear, studded leather armor (-1 armor check penalty), backpack, two belt pouches, three sunrods, wooden holy symbol of Pelor, 24 gp
Spells Per Day (5/4, CL 1st, +3 ranged touch)
1st - accuracy, burning hands, chill touch (DC 12), fist of stone, hail of stone, lesser orb of acid, lesser orb of cold, lesser orb of electricity, lesser orb of fire, lesser orb of sound, magic missile, shocking grasp, true strike
0 - acid splash, disrupt undead, light, ray of frost