Krago o'the Mountain said:2. Any source published by Wizards of the Coast may be used. Material from other sources must be approved before use.
[COLOR=silver]Ftr 1
Dwarf
str 16 10 pts
dex 16 10 pts
con 16 6 pts
int 14 6 pts
wis 9 1 pts
cha 6 0 pts
Fort 5
Reflex 3
Will -1
BAB 1
AC 22 (10 +3dex+7 armor)
Melee – +4 Trident 1d8+3 x2 10ft Piercing
Battleaxe +4 1d8+3 x3 slashing
Feat: Power Attack, Cleave
Skills Ranks Mod Synergy Total
Climb 4 3 0 7
Profession (mushroom farmer) 1 -1 0 0
Swim 3 3 0 6
Possessions:
Chainmail +150
Shield +20
Trident +15
Battle axe +10
Backpack, bedroll, flint & steel, Rations trail (2 days), Waterskin, whetstone, Traveler’s outfit
5 sp
Languages: Common[/COLOR]
Eberron does indeed ruleMista Collins said:Eberron rules!
<yes, I am an Eberron junkie.. wish my tabletop gaming group would want to play it>
[B]Name:[/B] Eliara Treesong
[B]Class:[/B] Scout
[B]Race:[/B] Wood Elf
[B]Size:[/B] Medium
[B]Gender:[/B] Female
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B]
[B]Str:[/B] 14 (+2) [B]Level:[/B] 1 [B]XP:[/B] 0
[B]Dex:[/B] 16 (+3) [B]BAB:[/B] +0 [B]HP:[/B] 8
[B]Con:[/B] 10 (+0) [B]Grapple:[/B] +2 [B]Dmg Red:[/B] -/-
[B]Int:[/B] 12 (+1) [B]Speed:[/B] 30' [B]Spell Res:[/B] -
[B]Wis:[/B] 12 (+1) [B]Init:[/B] +3 [B]Spell Save:[/B] -
[B]Cha:[/B] 12 (+1) [B]ACP:[/B] 0 [B]Spell Fail:[/B] 0%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +2 +0 +3 0 +0 +0 +0 15
[B]Touch:[/B] 13 [B]Flatfooted:[/B] 12
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 0 +0 +0
[B]Ref:[/B] 2 +3 +5
[B]Will:[/B] 0 +1 +1
[b]Armor Bonus Dex ACP ASF Weight Cost[/b]
Leather +2 +6 0 10% 15lbs 10gp
[B]Weapon Attack Damage Critical Range Weight Cost[/B]
Longbow +3 1d8 x3 100' 3lbs 75gp
Arrows (20) 3lbs 1gp
Longsword +2 1d8+2 19-20/x2 - 4lbs 15gp
[B]Languages:[/B] Common, Elf, Sylvan
[B]Abilities:[/B] Immune to magic sleep effects, +2 ST against enchanment, Low-light
vision, Weapon proficiency (Longbow/Longsword/Rapier/Shortbow), +2 to
Listen/Search/Spot, Skirmish (+1d6), Trapfinding
[B]Feats:[/B] Track
[B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 4
[B]Skills Abil Ranks Mod Misc Total[/B]
Balance Dex 3 +3 6
Climb Str 2 +2 4
Disable Device Int 2 +1 3
Escape Artist Dex 2 +3 5
Hide Dex 3 +3 6
Jump Str 2 +2 4
Knowledge (Nature) Int 2 +1 3
Listen Wis 2 +1 +2 5
Move Silently Dex 3 +3 6
Perform (Song) (cc) Cha 2 +1 2
Ride Dex 1 +3 4
Search Int 2 +1 +2 5
Spot Wis 2 +1 +2 5
Survival Wis 3 +1 4
Swim Str 1 +2 3
Tumble Dex 2 +3 5
Use Rope Dex 2 +3 5
[B]Equipment: Cost Weight[/B]
Backpack 2gp 2lb
Traveler's Outfit 1gp 5lb
Rations (4 days) 2gp 2lb
Hooded lantern 7gp 2lb
Oil, pint (2) .2gp 1lb
Rope 10gp 5lb
Waterskin 1gp 4lb
[B]Total Weight:[/B] 46 lb [B]Money:[/B] 1 gp 8sp
[B]Lgt Med Hvy Lift[/B]
[B]Max Weight:[/B] 58lb 116lb 175lb 350lb
[B]Age:[/B] 123 years
[B]Height:[/B] 5'1"
[B]Weight:[/B] 100 lbs
[B]Eyes:[/B] Blue
[B]Hair:[/B] Blonde
[B]Skin:[/B] Brown
Mista Collins said:Does this mean that you are allowing even Campaign Setting specific material or not? (I am assuming not).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.