doghead
thotd
How do you propose I do that exactly? At this point I see no IC way to actually *resolve* the conflict without Khyrinnax either starting to talk or leaving. The best I can do is have Slice threaten and then we can have Trickle, Hawthorne (and eventually Needles) hold him back? That could get us back to the status quo, but the situation would be far from *resolved*... Do you want to have the Witching Troll interveene directly, Doghead? That could be interresting. I'll post something that will force resolution, whatever that ends up being.
For the record, Khyrinnax has been rude and angry (in answer to rude and angry, but still), obsessionnally secretive and, much worse in a roleplaying game, has plain refused to just try to explain his position. He's also refused Slice's 'proposals' to leave him be (for now) here and here. I.. tend to find his position completely incompatible with GE's stated desire to do all we can to avoid internal conflicts?
Also for the record, if Slice "leaves" because of this, I will, sadly enough, be leaving the game as well.
I have removed Slice from the scene (but not the game at this stage).
I am not sure what to say that hasn't already been said. But I will give it a go.
We come together to enjoy gaming. While it nice to see characters given 'life' in the game, IC logic and motivations never override the responsibility of all participants to contribute positively. The moment one participant gets to the point of saying "I'm not enjoying this game because of behaviour X" the appropriate response is "Sorry, I didn't realise that X was a problem. I'll stop doing it".
How that is managed isn't so important, but the intention to 'stop doing X' need to be clear and unconditional. And that wasn't the case here. So I stepped in to put and end to X, in this case Slice's aggressive harassment of Khyrinnax. Not because inter-party conflict is inherently bad, but because it was detracting from the ability of others to enjoy the game. It had stopped being an IC problem and become a group problem.
There are a number of ways we can proceed from here, BF. I am happy to discuss options. But first I need to know that you understand the problem and that its not going continue.
thotd