[OOC] Hivemind IC Game Brainstorm thread


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Mr Fidgit said:
so what settings are available?

Good question.

I've got material for the following:
  • Greyhawk
  • Forgotten Realms
  • Ravenloft
  • Scarred Lands
I've also got minor information on:
  • Sovereign Stone
  • Planescape
  • Spelljammer
  • Wheel of Time
There's also my homebrew, which is basically my attempt at "default D&D." I designed it just to fit in all the little pieces I liked. :)
 
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the ones i know the most about are Greyhawk, Forgotten Realms and Ravenloft; i know a little about Planescape and Spelljammer; and know virtually nothing about Scarred Lands, Sovereign Stone or Wheel of Time

...but i'd give any of them a shot :)
 

Terraism said:
I've got material for the following:
  • Greyhawk
  • Forgotten Realms
  • Ravenloft
  • Scarred Lands
There's also my homebrew, which is basically my attempt at "default D&D." I designed it just to fit in all the little pieces I liked. :)


Any chance of a game set in Hollowfaust? That could be fun :)

Of the other options above, I'd be happy with any escept for the Best-Forgotten Realms, but I'd probably pick the homebrew as first choice - simply for something a little unexpected.
 

Capellan said:
Any chance of a game set in Hollowfaust? That could be fun :)

Of the other options above, I'd be happy with any escept for the Best-Forgotten Realms, but I'd probably pick the homebrew as first choice - simply for something a little unexpected.

I don't have Hollowfaust, yet, though I have been meaning to pick it up. Still, that'd delay the game at least a month before I'd be able to get around to it, and somehow I doubt that we want that. :)

I can definitely understand the desire to leave the Forgotten Realms alone; I pick up the material because it makes a good backdrop for the detail heavy one-shots that pop up every six months that my regular group enjoys. And because I'm a sucker for Wizard's products. :)

Mr Fidgit said:
the ones i know the most about are Greyhawk, Forgotten Realms and Ravenloft; i know a little about Planescape and Spelljammer; and know virtually nothing about Scarred Lands, Sovereign Stone or Wheel of Time

...but i'd give any of them a shot

Most of what you've listed is on my list of "a little information," so not a big deal - I just put those there in case everyone wanted to play in one of 'em.


So, anyway, what it looks like it's being narrowed down to is Greyhawk, the Scarred Lands or the homebrew. That helps, quite a bit. Now I know I don't need to think too exotic. :)
 

Capellan said:



Any chance of a game set in Hollowfaust? That could be fun :)

Of the other options above, I'd be happy with any escept for the Best-Forgotten Realms, but I'd probably pick the homebrew as first choice - simply for something a little unexpected.
Unexpected could be fun. I don't know much of anything about Scarred lands or wheel of time. I know a little about spelljammer and ravenloft. I know nothing about Sovereign stone.
 

While that's getting whittled down, I'm going to start another discussion about more specifics...

A lot of what I'm going to be running will likely be based off of published modules and those in Dungeon, though I've no problem with tweaking a bit. And once the game "takes off," I'm more than happy to let the players take the reigns and leave the modules behind...

As far as how I work a campaign, I tend not to have any giant story arcs looming; I'm not a big fan of "save the world" campaigns, because they generally seem to get a bit railroaded. What I do try to do is just have things happening that the PC's can get involved in, all over the place. Keeping in mind that what they ignore doesn't just go away. :) Umm... anything else? Not that I can think of. Let me know if I've left anything out you'd like to know.

[Edit] I remembered something else. At the beginning of the campaign, it's the only time I don't really give complete free reign. Once I know the generalities of what the players want out of the campaign, I generally pick out the first adventure, and ask the players to build their characters according to some general guidelines - just helps it get off the ground, I've found. Because I really don't like games where the PC's meet, and become best friends, the guidelines are generally only rigid enough to make sure they already know each other for some reason.
 
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Actually, i'd really like to play Ravenloft, i have the campaign guide and van richten's arsenal vol 1, but haven't been able to use them.

Greyhawk would be fine too, although i know very little about the would. I do have the gazateer though.

Scared lands doesn't appeal too much.


As to character creation, how ever you want to do it is fine with me.
 

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