CRGreathouse said:
I like it. This kind of trick can make the game fun - I don't want to feel that the game is rigged, but the chance to be heroic rather than a corpse is generally preferable.
I'll echo Jalon's thoughts on the OOC thread: Great job, HeavyG! Keep it up!
I wanted to add pure OOC talk here, so I'll use the resurrected OOC thread to do so. (since, obviously, the only thing Ubaar can do In Character is bleed.)
Heavy, I think you've been fantastic the WHOLE time, and dealt with many requests and lapses incredibly successfully, and your continued effort and dogged determination to see this "little" adventure threu has been a truly inspiring thing. It's the only thing that has helped me keep my faith in online gaming alive (due to so many other campaigns being dropped by DM's and players).
I've had a blast playing one of my favorite PC's (Ubaar) that I don't get to play IRL (unfortunately).
I especially appreciate that flub that allowed us to get our one last shot in. I hadn't realized that a delayed action would have made us endure 4+ AoO's PLUS a whole round's worth of attacks!
The smart move, of course, would have been to continue mowing down the beasties one at a time till we outnumberd and out-positioned the boss.
But I couldn't see doing that, and was worried about the boss getting away again.
That last round didn't strain my believability. That's important to me, as a player. Most times, the bad guy seems to hang around when he knows he's gonna die.
I can believe that ghoul boss thought he'd be protected for a bit longer.
And lastly - thanks for taking a bit of extra effort to heroically describe last round's actions.
I like the way that played out, and it wasn't melodramatic at the same time.
Game on!
(for a little while longer, at least.... I'm gonna miss this adventure when it's gone) *sniff*