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[OOC] Pool of Radiance


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Those are simply things that your characters would surely know, but I'm not sure you are aware of that.

Right. Dryw would know even if I don't. I've actually looked at very few of the previous game posts since I don't want to pollute my brain with too much player vs. character knowledge stuff.

Regarding the kobolds, here's the breakdown as far as Sir Dryw is concerned:

1. While they grovel, he won't attack them.

2. He could take them prisoner, at which time they're under his protection until turned over to whom ever it is you turn over kobolds to.

3. He could order them to vacate the premises.

4. He could order them to defend themselves and then give them time to ready themselves for the melee. Of course, if they refuse to fight, we're back to number 1 above.

Knights are quite the pain in the arse paladins are, but we try.

:D
 

Option 5: Let's take them to within sight of New Phlan, order them to present themselves to the authorities, and not return to the old city. Then we watch until they get almost to New Phlan. That way, if we see them again in the old city, we (meaning the noble knight) will be perfectly within "our" rights to attack them on sight. Will that work for Sir Dryw?
 



I'll just start the new thread later, and then slowly fill the first post chapter by chapter (I'm planning to make a summary of what happened so far, which I suppose would be not only useful for those who did play from the beginning, but also or especially those who did not; but it happens to be quite some work to get everything together :o).

Bye
Thanee
 

I must say that I'm not a big fan of the new format of ENWorld that apparently took effect sometime in the last 24 hours.
 



I believe the change was intentional. I would guess the idea is limit the amount of bandwidth used on the opening page. You have to make a click to get to anything other than a handful of simple buttons. I don't know much about web design, but that's my guess.
 

Into the Woods

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