[OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

domminniti

Explorer
Thanks ! I was thinking that Russet and Jack be acquainted with each other originally from the feywild, and have become closer due to more recent events.

Jack loves playing cards and sometimes gets in over his head with betting. Due to his gambling debts, he has been cursed by a feywild kingpin to be forever chasing his losses. Fortunately, someone else has taken a liking to him and is working to bend or break the curse. But Jack is not aware of any of this — all he knows is he’s got a heap of gambling debts, and a lucky streak that will wipe them all out is ever just around the corner. He’s an eternal optimist and a degenerate gambler. Often his worst gambling losses involve him being framed for cheating, or at least that’s his story and he’s sticking to it.

How about if Jack had been captured by bounty hunters, and had attempted to make a run for it when his captors were taking him over a mountain pass? Jack and Russet met while both on the run, and realized that the very same bounty hunters Jack had just escaped from were the very same that were pursuing Russet. Together, they laid an ambush for the bounty hunters, planning to trap them in a treacherous part of the mountain pass where two glaciers fuse together. Hiding nearby, Jack used spells to cause a couple of the bounty hunters who'd been keeping watch to fall asleep, and then some sort of charm magic to instigate suspicion and bickering among the remaining bounty hunters. The resulting confusion allowed Russet an opportunity to prevail in a 4-on-1 battle against the ambushed vigilantes.

The ambush on the bounty hunters may have occurred either before or after Russet's transformation from brown-orange fur to white fur. If Jack and Russet teamed up before that, the transformative event might have involved both of them, and a similar transformation could somehow account for a heightening of Jack's magical abilities relating to water, ice, and snow.
I like this idea. That probably would have been before the transformation. Russet's transformation is part of his character "secret".

If we want to combine the events, then we could make it as you said, but rather than prevailing against the remaining bounty hunters, Russet was forced to retreat into the mountains, luring the remaining bounty hunters with him. This allowed Jack to escape - he may have tried to help, but Russet was moving too fast, and a sudden blizzard made tracking him impossible. You returned back, and contacted his gang to inform them of his bravery and presumed death exposed in the blizzard.

Thornley their leader would have been distraught and initally highly suspicious of you. You'd win him over, of course, and he would insist you stay with them for a while to recover. The next morning, Russet returned, carrying his magical adamantine spear and his fur bright white.
 

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Quickleaf

Legend
hah,
I'm nervous about all these albino / white people and polar bear secret :D
Lol. In the blizzard, the albinos can see you better.

Unfortunately, Dave can't make it, but sounds like @Kobold Stew may be joining the party (working on a ranger).

Btw, no one is waiting on me in the IC thread to respond or advance the scene, right? I don't expect rapid posting every day, but there was a lull in the posting, so I just wanted to check in.
 
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@Aethmud Your character's Bond of owing a criminal organization unpaid gambling debts could work into my character's backstory given my character's employers meet that description.
If @Quickleaf 's okay with it that could be worked into how our characters interact.
 



Quickleaf

Legend
Yeah, I've tried to be more proactive in my responses. I recall in older PbP when there'd be 8 or 9 really good detailed player posts, getting caught up sometimes was daunting. Plus at this "quest-giving / info dump" phase I know that more info from the GM can help you with decision-making.

I think you're right @happylace that we may be nearing a transition point away from the tavern soon-ish. I'll jot down a couple leads... some, one, or none that the group may want to pursue next...
  1. Use Alma's astronomical predication to attempt to go to the next town you think the killer will strike
  2. Use what you've surmised about roads to head to the town you think Torrga and her caravan are at
  3. Talk to the town Speaker and Sheriff Markham who are in the tavern now
  4. Visit the House of the Triad where the priest's murder happened (it's now occupied by Auril worshippers)
  5. Hit the chilly nighttime streets of Bryn Shander to ask around about anyone seeing Torrga's crew
  6. Do some tracking to pick up the trail of Torrga's caravan (either this night before more snow falls, or in the morning)
 

happylace

Explorer
Yeah, I've tried to be more proactive in my responses. I recall in older PbP when there'd be 8 or 9 really good detailed player posts, getting caught up sometimes was daunting. Plus at this "quest-giving / info dump" phase I know that more info from the GM can help you with decision-making.

I think you're right @happylace that we may be nearing a transition point away from the tavern soon-ish. I'll jot down a couple leads... some, one, or none that the group may want to pursue next...
  1. Use Alma's astronomical predication to attempt to go to the next town you think the killer will strike
  2. Use what you've surmised about roads to head to the town you think Torrga and her caravan are at
  3. Talk to the town Speaker and Sheriff Markham who are in the tavern now
  4. Visit the House of the Triad where the priest's murder happened (it's now occupied by Auril worshippers)
  5. Hit the chilly nighttime streets of Bryn Shander to ask around about anyone seeing Torrga's crew
  6. Do some tracking to pick up the trail of Torrga's caravan (either this night before more snow falls, or in the morning)
I would suggest hitting the leads here in town while we can. If the Speaker and Sheriff are right here, seems like a good place to start.
 


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