OOC: [T20] High Law and Low Justice

No problem. I am a bit wary of picking up a second established character, but Trel hasn't been around long, so he still feels NPC'ish.

Saanath is going to try and put together a package of data that confirms that the distress signal was genuine - presonal logs, ships records, stuff like that. The idea is to have some ammunition in case Nels-C starts trying anything (assuming we survive of course - but recent events have given Saanath some cause to hope.)

I'm also wondering if the jump computer was hacked in some way. I think Tomas said that all the jump data look good, which made me suspicious (although I have to dig back through the ic thread to see if Saanath is aware that he say that). Pirates would be one suspect; it would be a clever to capture a ship with a minimum of danger. But why jump the ship here, so close to a JH base? Nels=C is another suspect; his refusal to help the Dvonn suggests that he knew more than he let on. And then there is that strange field around the Kerchan and the excessively armed guards on it. Personnaly, I think that he is trying to set up the company that runs the Dvonn and eliminate the competion. Which would mean the fighters are his. But its only very speculative at the mo.

Anyway, off to dig up Trels character sheet.
 

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Maerdwyn, I was thinking about this new character. I don't really mind playing Ruzz'koff, but I would kinda like to rework him a little. Basically just keep the name and the actions he's done so far, and make a new Vargr character, starting from lvl 1. He hasn't been talking in-game about his past, and he certainly hasn't been tellig anyone wha skills he has or hasn't got. He might just have been waiting to see how the rest does before fully commiting or whatever. I mean,the characters now each other for just a few days now. I dunno, what do you think about it?
 

Maerdwyn said:
On the bridge, Zaedhrarrg calls Quinn over to sensors. "That's it," he says, pointing to a mass that he has detected on the far side of the gas giant, near one of its moons. "Say hello to Gateway Arms. She's a big one, maybe a cruiser. 815 tons, if my readings are right. We're just over an hour from Gelugon's outer atmosphere, and the fuel skim; we've started to decellerate. The SDB is a ways behind us, but will make up time as we slow down. In about an hour, we'll have GA, two fighters, and an SDB all around us... " He trails off. letting Quinn draw his own conclusions.

A Gateway Arms Cruiser? Did I miss something, or is this new? Gateway arms sounds familier, what would Saanath know of them?
 

The Gateway arms ship was referenced in the captain's log, he only referred to them as "GA." When Douane came back for a bit, he voiced a suspicion about the ship still hanging around, so I've been rolling his sensor checks to look for it:
Captain's Log said:
F***ing Tamandere! This time I really am going to have to let Shael go. She’s costs us a week at the least, and put us at the mercy of the damned Nellsians. And that’s a week, assuming the JohnHenry bastards here will sell us fuel, which can’t be taken as a given. If they won’t, their gas giant will have to do, but it doesn’t look all that inviting.

Shael’s been with me a long time, but I need a real astrogator now, not just a mate.

I see the GA ship has arrived here right on time – bastards are probably laughing their asses off at seeing us here. They know we weren’t supposed to end up at this piece of barren rock.

On to things I can do something about

It looks like we’ve had some structural damage to the power plant, so we’ll be on half power for a while, but otherwise it looks like we’ll be all set until the gearheads can get us patched together. A couple of the passengers were knocked around a bit when the jump field deteriorated unexpectedly, but everyone seemed to take it with good nature. I’ll need to make sure we get waivers from them – last thing we need is another lawsuits to shut us down again. The Aslan woman said she would take care of it for me

13:50:11-171-991

Bastards. This is getting old – How long does it take to authenticate a ship’s registry? They know we’re not a corsair. The damned GA a**holes know that, and could tell them in ten minutes if they cared to, and even if they didn’t our registration was filed months ago – every star system within 10 parsecs should know who we are.

Zaed said:
"...But even putting all that aside I strongly suspect there's still a G-Arms ship out there. Something must have carried those fighters and the logs indicate that it was here and probably is still. Why it doesn't reveal itself, I can't say. Also it was conveniently exactly where malfunctioning drives kicked the Dvonn out of jump space."
 
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Saanath knows of Gateway Arms as the major supplier of legal mercenaries, commerce escorts, small startships and personal weaponry in the domain. Zaed knows a little more because the family corsair had to tangle with them on a semi-regular basis when he was a kid.
 

DrZombie said:
Maerdwyn, I was thinking about this new character. I don't really mind playing Ruzz'koff, but I would kinda like to rework him a little. Basically just keep the name and the actions he's done so far, and make a new Vargr character, starting from lvl 1. He hasn't been talking in-game about his past, and he certainly hasn't been tellig anyone wha skills he has or hasn't got. He might just have been waiting to see how the rest does before fully commiting or whatever. I mean,the characters now each other for just a few days now. I dunno, what do you think about it?
I guess that would be okay with me, though he has established himself as a former naval officer (he's wearing newly bloodstained Naval dress whites under his vacc suit right now), so I would prefer that be kept.
 
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A Heads Up.

It looks like I'm going to be away from the keyboard for about a week. At this point looks like it will be from the 9th to the 14th of December. During this time I suspect that my internet access will be minimal.

As usual, feel free to ghost Saanath and Trel during this time as needed.

the head of the dog.
 

Hi all - I'm sorry this game has been dragging lately. I've had a bit of a GM block and things haven't bee fabulous here a home. Hopefully, I'll be picking things up now. Just wanted to say sorry for the past few weeks, and thanks for sticking around.
 

Hey Maerdwyn - there are times when its gets hard to find the energy to work it all out. You have my appreiciation for sticking it out.

So everyone, lets get this bloody tank emptied and get moving (or some food, or sleep).

To speed things up, a little ooc discussion - how about this. Drain out the bulk of the water through the purification system. (ideally I would like to just vent it directly into space, to avoid contamination of the main tank - possible?) If we can drain it all out of the room, lets do so then clean up the room. If those in the tank need to stay submerged, drain it down to a couple of feet (enough to keep them covered) and purify it with alcohol. Must remember to flush the pipes to the purification system with alcohol or some such cleaner to ensure no contamination remains in them.

thotd.
 


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