[OOC] The Endless Falls Character Discussion Thread

Ferrix

Explorer
This is the place for the character/player discussions to carry on without driving Isida to the brink of insanity, or well give her that tiny nudge to push her over.

Proceed.
 
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Just something to that sparked some cogs in my head was Arion's breakdown of saves, so I figured I'd go ahead and make a rough sketch of the places where characters focused. This is stuff only provided by equipment, not classes, etc. Although some of that line is blurred with the cheese that is the way the monk's belt is interpreted.

Rahveon
Attribute Bonuses: +6 +6 +11 +6 +6; +5 +5 +5 +5 +4 +4 +2 +2 +2 = +69
Save Bonuses: +2 +1 +1 +1ref +5 = +9/(+1)
Armor Bonuses: +1 armor (+8 abilities) +5 +1 +4 = +19
Weapon Bonuses: +6 weapon, +2 weapon, +1 hit, +1 +3 = +13
Specific Skill Bonuses: +10
Universal Skill Bonuses: +2 +1 +1 = +4
Immunities: Criticals & Sneak Attacks, death spells, death effects, energy drain and negative energy effects
Constant Powers: True seeing, Haste, Righteous Might, Reduce Person
Other: 5th level monk abilities, sustenance, adaptation, +2 +1 ability checks, teleport at will, mind blank 1/day, commune 1/day, spell turning 3/day, DR 3/evil


Sigrún
Attribute Bonuses: +4 +4 +4 +4 +4 +5; +6 +6 +6 +6 +6 +6 = +61
Save Bonuses: +5 +5 +4 = +14
Armor Bonuses: +5 armor (+4 abilities) +5 +5 = +19
Weapon Bonuses: +2 ray (+50% dmg), +1-5 weapon = +3-7
Universal Skill Bonuses:
Specific Skill Bonuses: +30 +10 = +40
Immunities: Criticals & sneak attacks, death spells, death effects, energy drain
Constant Powers: True seeing, Freedom of Movement, deathward, Hustle
Other: True Resurrection 1/month, Evasion, +275pp; 3 powers, -4pp, +2 DC?s, +3 manifester level, +2 penetration, adaptation


Pilmer
Attribute Bonuses: +5 +5 +5 +5 +5; +12 +6 +4 +6 +4 = +57
Save Bonuses: +5 +6 +3 = +14
Armor Bonuses: +8 +5 +5 +5 +4 +8 +1 = +36
Weapon Bonuses: +5 weapon +3 = +8
Specific Skill Bonuses: +30 +30 +30 +30 +30 +10 +10 +10 +10 +10 +10 +10 = +220
Universal Skill Bonuses: +3 = +3
Immunities: death spells, death effects, energy drain
Constant Powers: Death Ward, Blur, Nondetection
Other: adaptation, sustenance, monks belt, wizardry 1, wings of flying, +2 caster level, +3 ability checks, can?t be flanked, retains dex to AC, 120 ft. darkvision, sees all invisible and ethereal things, all around vision, +2 penetration, +2 DC?s


Arion
Attribute Bonuses: +5 +5 +5 +5 +5 +5; +6 +6 +6 +6 +6 = +60
Save Bonuses: +5 +5 +2 = +12
Armor Bonuses: +5 +5 +1 +8 +5 = +24
Weapon Bonuses: +5/+11 weapon +3 = +8/14
Specific Skill Bonuses: +5 +10x7 +11x7 = +152
Universal Skill Bonuses: +3 = +3
Immunities:
Constant Powers:
Other: Spring & striding + haste, throwing, +3 ability checks, regenerate ring, deflect arrows, snatch arrows, improved kuji-kiri, bardic music abilities, 25 personal pocket dimensions, 5th level monk, silent image at will, astrally travel, six +5 shuriken, +3 caster level, Akumunaga (artifacty)

Don?t know: crown of mastery, rod of disguise, orb of illusory power


Solarian
Attribute Bonuses: +5 +5 +4 +4 +4 +4; +6 +6 +6 +4 +12 +6 = +66
Save Bonuses: +1 +1 +4 = +6
Armor Bonuses: +8 +5 +1 +17monk +5 = +19/26
Weapon Bonuses: +5 weapon +1 +4 +1 +3 = +14
Specific Skill Bonuses:
Universal Skill Bonuses: +1 +4 +1 = +6
Immunities: electricity, petrification, fire, sonic, death effects/spells, energy drain, crits/sneak attacks, immune to fear
Constant Powers: Disguise self, True Seeing, Greater Heroism
Other: acid & cold resistance, bow of solars, efficient quiver, +1 ability checks, +3 caster level, +13 tmp HP,
 
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Hmm... I was thinking more of a one-at-a-time, hammer-this-out approach (more systematic than just wandering around as things strike us). I'm rather hoping that you (pl) will raise whatever things about Arion annoy you. I'd like to have an unobjectionable character before anyone starts to hate me. :heh:

Anyway. For my items:

The lesser crown of mastery grants a +4 circumstance bonus to all skill checks, in the same manner that the circlet of persuasion affects charism-based checks.

The rod of disguise is simply a standard metamagic rod of Disguise Spell.

The orb of illusory power acts as the material component for any illusion spell you cast, and grants a +2 bouns to the save DCs of Illusion school spells.

What conclusions do you draw from that, Ferrix?

Also, didn't Sigrun have a continuous touchsight?
 
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Well, it can easily be a one-at-a-time thing, I just figured I'd give at least a basic comprehensive view of where people invested a lot of item resources.

So far I haven't drawn any conclusions on that information yet beyond mere observation.

Oops, missed that, although I did omit probably more than just that on multiple occasions for more than one character.
 
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Ah. Well, can hardly call you for missing something on an epic character. So complicated... :confused:

That's not a bad way to start, actually. A similar breakdown of classes and feats would also be useful:

Arion
Classes: Bard 22, Ex-assassin 5, Duelist 1 (3.0), Shadowdancer 1
Race: Helps rogue minor, helps arcane casting medium (LA 2)
Number warrior: 15 (half rogue-classes, duelist)
Number skill-user/rogue: 28
Number arcane/psionic casting: 13 (half bard, one-third assassin)
Number divine casting: 0
Combat feats: 9 of 15 (1 epic - dodge, weapon finesse, combat expertise, mobility, weapon focus, arcane strike, combat reflexes, single blade style, battle dance)
Skill feats: 2 of 15 (1 epic - permanent emanation (zone of silence), obscure lore)
Magic-related feats: 2 of 15 (1 epic - practiced spellcaster, weaver of symphonies)
General feats: 2 of 15 (item familiar, craft masterpiece performance)
Highest 3 stats: Int > Cha > Dex
 
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No, I don't mind a bit, but you'll have to give me until tomorrow. Unfinished German homework calls me. :mad:

Does that breakdown look good to you?
 
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Only thing that might need clarifying is the number class-type thing.

German homework... enjoy... it's time for bed if I want to get up and do capoeira effectively in the morning.
 



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