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[OOC Thread] Delving the Mists (seeking recruits!)

Fangor the Fierce

First Post
Are you still recruiting, as I would definately be interested. Very avid poster, as I work in IT and have access to computers pretty much 24/7. Let me know if I can join in...


Edit - Looks like there are a few rogues here, to do all the sneaky suff. I was thinking something like a Roof Runner, which is pretty much a Rogue, having lived his whole life in the said town, and knows every knook and cranny there is, being able to traverse the roofs easily. He has knowledge of mostly anything that deals with the town, and has a few cool feats. Such as the ability to disappear at times, when he needs to. This is made by rolling a DC ?? and if passed, he finds a place, long forgotten by others, to use as an escape route. Kinda like finding a quick hiding place when you really need one. This class is from the Traps and Treachery book, but has some nice stuff for characters just like you would need in this kind of campaign.

If the others go with rogue, then I would be interested in knowing what other classes are good for this kind of campaign, considering they have to be investigative.

I own the 3.5 core books, Phb, MM, and DM Guide, but not the Ravenloft books.
 
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Cerebus13

First Post
Current Character ideas:

3/3 rogue/wizard
? urban ranger
5/1 ranger/monster hunter
5/1 cleric/guardian seeker

I have never even heard of the Traps and Treasury book :heh:, but if you could summarize everything about it from feats to abilities I might allow it.

I may have confused some people into thinking that they have to make a rogue-like character to be a good investigator...but that isn't true. There are many different types of people who make good detectives, here are some ideas:

- The Diplomat (high Charisma character with good Diplomacy and Gather information skills)
- The Clever Spellcaster (a high Intelligence and clever use of spells allows them to solve mysteries that dumbfound others)
- The Thug (bulging muscles and Intimidation tactics let this scary individual interrogate people for the answers he needs...plus he's handy in chasing/fighting a fugitive criminal)
- Autopsy Cleric (through magic and healing skills he is able to discern cause of death and other clues from scenes of violent crime)

The list goes on and on...

So please feel free to experiment with other character ideas that don't use stealth or other rogue skills, you'll do just fine :).
 

Telsar

First Post
Cerebus13 said:
You'll mainly want to concentrate on how magic has changed in the Ravenloft setting if you'll be planning on playing a wizard. I don't have the books on hand with me right now because I'm at work...but I might be able to find a summary somewhere and post it if you like. Otherwise this evening I could write up what some of the changes are and give some brief descriptions of any new spells that come up.

I don't think I need any summary. I have access to the books, but I think they are 3.0; if there have been 3.5 updates, then I might need to know what they are. Do you know how much money PCs starts with yet? I'm assuming I'll have to pay for spells in my spellbook beyond what a character normally gets to choose (all 0-level, 3+Intelligence Modifier at 1st, +2 spells per level thereafter).

To Fangor the Fierce: Just so we can gauge how similar we'll be, for my character, my roguish skills will probably be limited to investigative and Bluff/Disguise. Probably no Hide, Move Silently, Balance, Tumble or things like that. But I'm sure it won't hurt to have a lot of people with investigative skills.
 

Salzorin

First Post
I have a feeling that both characters that use ranger will end up being very different characters. If they're a bit too similar then I may change up my character to play something different. I like to have a good deal of variety within the party... makes things more interesting.

I was planning to go all bows as I said and focus mostly on tracking and knowledge skills... the stealth aspects wouldn't be quite as primary for my character as the tracking would. Could you give me some more detail on what you were planning with your Urban Ranger Pyrex?
 

Cerebus13

First Post
The DMG puts a 6th level character at 13000 starting gold (I think) so I'll probably drop that down to about 9 or 10k. This would let a character get a single +2 enhancement weapon as a sort of "prized posession" or a bunch of other smaller gizmos.
 

Fangor the Fierce

First Post
Cerebus13 said:
The DMG puts a 6th level character at 13000 starting gold (I think) so I'll probably drop that down to about 9 or 10k. This would let a character get a single +2 enhancement weapon as a sort of "prized posession" or a bunch of other smaller gizmos.
Actually, looking back into it, I would rather go with a specialized character, going for the 'Coroner' field. A Cleric, to have the Heal Skill, and some other skills to help him/her out with deiscerning little clues here and there would be so cool to play. Like a Sherlock Holmes type of person...I think that's what I will be going with now.

She should have a bunch of Knowledge Skills, so I am thinking of having it start out as Rogue1/Cleric5, to gain it's bonus skill points. Human, for bonus feat and skill points also. Rogue to have the sneak attack, therfore giving her a little knowledge on how victims die by such vital methods. When going out sneaking about, as a level one rogue, she was caught, and instead of being thrown in jail or killed, they made a deal with her. They made her go to a temple, atone for her deeds, and take the path of the cleric. She had already been leaning to changing her lifestyle, and welcomed the trade. Now, with her knack for learning and with a fascination with death, she is the specialist that they call on for dealing with various crimes that do not have a lot of clues. She can find the clues.
 

Pyrex

First Post
Salzorin said:
I was planning to go all bows as I said and focus mostly on tracking and knowledge skills... the stealth aspects wouldn't be quite as primary for my character as the tracking would. Could you give me some more detail on what you were planning with your Urban Ranger Pyrex?

My concept aligns pretty closely with a modern police detective. Lots of ranks in Sense Motive and Gather Information, FE: Human, big dog (i.e. wolf) for an animal companion. Enough ranks in Hide/MS to be able to tail a suspect, etc.
 

Salzorin

First Post
So other than the fact that you're probably going to go with 2-weapon fighting instead of bows... we're going to be rather similar. Alright, I'll give some thought to some other way I can play this...
 

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