Gramcrackered said:
Hey, what is typical city guard weapon and armor in whatever city you're going to have this take place? Have you decided on a specific city? What's the technological level going to be? All of that is going to affect my equipment purchases in the beginning quite a bit.
Oh - and something I just recalled. Everybody had best be plannin' on being natives to Darkon.
Page 129 of the 3.5 Edition Ravenloft DMG:
In fact, the memory-leeching ability of Darkon makes it entirely unsuitable for anything other than brief visits by outsiders, for within a maximum of three months, they believe that they have always lived in Darkon.
Unless you're planning on changing that for some reason?
I can't find the memory-leeching comment in the 3.5 book at all...is it in the 3.0 book instead? It seems like a silly rule anyway with how big Darkon is...people could try to travel through it only to think it is their home before they get from one side to the other. I'll just say we can skip that for now, but I would still prefer you pick a city from within Darkon since there are so many.
Here's a list of them: Corvia, 7 CL(pop. 4,400), Delagia, 5 CL (pop. 1,500), Karg, 7 CL (pop. 8,500), Martira Bay, 8 CL (pop. 10,400), Maykle, 6 CL (pop. 2,600), Mayvin, 5 CL (pop. 1,500), Nartok, 8 CL (pop. 7,500), Neblus, 6 CL (pop. 2,900), Nevuchar Springs, 5 CL (pop. 1,100), Rivalis, 8 CL (pop. 5,500), Sidnar (pop. 1,400), Tempe Falls (pop. 2,500), Viaki, 8 CL (pop. 8,900).
The cities more towards the west coat tend to have cultural levels 7 and 8, whereas those more towards the east have between 5 and 7.
A note on cultural level:
Multiply the difference between Cultural Levels x 100% and add it to the item's price. This represents the extra costs of having the item imported or hiring a craftsman in a seller's market. When applicable, apply the CL price modifier after masterwork costs are added but before adding enchantment costs.
The campaign will begin in the city of Viaki. I've attached a snapshot of the domain for you all to look at.
I'm going to post a list of equipment and feats from the books tomorrow...it's way too late now so this will have to do for now. Basically though if you pick a starting town of 8, 7 or even 6 in CL you can get most of the base equipment from the normal PHB. It's when you want to get certain advanced bits of equipment, full plate/half plate or firearms, that you need to start paying more (Although a CL of 8 should get you everything at base price but firearms). I'll try to post a general idea of CLs on the base equipment and then all the stuff from the Ravenloft books.
Sleep now..post too long.
Edit: Fangor, yer in
