Good evening fellows!
We had a serious doubt when our Ranger was starting his Spitting Cobra Stance last game session.
I would not like to discuss the usefullness of the power or how good it is, but the official rules.
The DM and a friend decided that if the enemies acted togueder the Ranger could only shoot one of them. Say for example that 5 orcs charged the Ranger in the same initiative (becuse they rolled the same init number or becuse some delayed action and coordinated leadership).
I personally thing that the power says otherwise, basically acting togueder does not mean acting on the same "combatant’s turn".
The power states that:
"Until the stance ends, you can make a ranged basic
attack as an opportunity action against any enemy (...)" (MP 47)
Here comes from the definition of Oportunity action (PHB 268):
✦
We had a serious doubt when our Ranger was starting his Spitting Cobra Stance last game session.
I would not like to discuss the usefullness of the power or how good it is, but the official rules.
The DM and a friend decided that if the enemies acted togueder the Ranger could only shoot one of them. Say for example that 5 orcs charged the Ranger in the same initiative (becuse they rolled the same init number or becuse some delayed action and coordinated leadership).
I personally thing that the power says otherwise, basically acting togueder does not mean acting on the same "combatant’s turn".
The power states that:
"Until the stance ends, you can make a ranged basic
attack as an opportunity action against any enemy (...)" (MP 47)
Here comes from the definition of Oportunity action (PHB 268):
OPPORTUNITY ACTION
✦
Once per Combatant’s Turn: You can take no
more than one opportunity action on each other
combatant’s turn. You can’t take an opportunity
combatant’s turn. You can’t take an opportunity
action on your own turn.
So I think that the Stance could work against many enemies, no matter if they are acting on the same initiative. And I also believe that doing so would open a weird preceddent where some NPCs or PCs could counteract some well defined defense.
The best example I could think right now: Imagine all the melee PCs delaying actions and surrounding a Red Dragon in the same initiative, so the dragon could not use his tail to hit/push them.
Here comes the description of the dragon power to help the lazy fellows like myself: (MM 82)
" Tail Strike (immediate reaction, when an enemy moves to a
position where it flanks the red dragon; at-will)
The dragon attacks the enemy with its tail: reach 2; +12 vs. Reflex; 1d10 + 6 damage, and the target is pushed 1 square.
"
Considerations? Official rulings or erratas?
Thanks in advance!

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