OSR OSR-inspired video game, The Secret of Weepstone, has a trailer


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Them goblins are straight out of the 1e monster manual.

80s D&D didn't have "crits" but im assuming this DM houserulled them in.

Now if they can just make it smell like a basement and change the music to a mix of Led Zeplin and Rush.....
 

So realistic nostalgic! You even get to watch as the player slowly adds up her bonuses and rolls her damage die separately, as if the thought of causing damage didn't even occur as she was rolling her attack die!

What would be super-cool: the option to change the presentation from high-contrast black and white to old-school-map-blue or to sepia.

I'm curious if the exploration is turn-based, like old-school CRPGs, or if it's real time, like the trailer suggests.
 
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10/10 for the aesthetics. This looks like a more successful version of the Fighting Fantasy CRPG from a few years ago, which was weirdly focused on moving miniatures around a map, which wasn't a thing in any of the Fighting Fantasy books I'm aware of.
 


That was a super-common house rule. I remember people I played with repeatedly being surprised that it wasn't in the DMG, but just photocopied (or mimeographed!) from one magazine or fanzine or another.

Yeah, we used both The Armory d30 critical hits table and, later, the Arduin critical hit and fumbles tables.
 

Yeah, we used both The Armory d30 critical hits table and, later, the Arduin critical hit and fumbles tables.
I feel like ours was from either White Dwarf or the Space Gamer, but it is long gone to history. (Although I have the more important document still, "(Your Name) and the Holy Grail," which was a massive copyright violation, but hilarious.)
 

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