Solace remembered drying Bronk's leather in the sun. Surrounding the cottage and out to the fence, she could squeeze more than thirty hides, each nailed with iron spikes to the ground and stretched further than you'd think they could. When she did it right, she'd be able to bounce beads off one, onto another, and onto a third. With the practice she had, she understood how best to fit things into a tight space.
Or so she had thought. One Quagoth's arm lunging at her through the ruined bars, but striking its companion, another in front of her looming and still feasting on the chunk of her midriff it had clawed away. Now there was a crossbow from across the gorge and a giant centipede. She wasn't entirely sure who everyone was, but all seemed to agree that the beast before her had to be stopped first.
And so she struck at it. Her hands were still pinned, but it was enough for her deftly to use the shard she'd been given. Forward she lunged, into hope and darkness.
EDIT: advantage rolled here and also a 6. Ugh.
[sblock=Solace 8/21]
[size=+1]Solace[/size], Aasimar Rogue Tanner 3 (Swashbuckler)
Initiative: +5; AC: 12; HP: 8/21 (3d8); Speed: 30 ft; Inspiration: Yes.
In Hand: dagger-like shard.
Str -1 Dex +2 (save+4) Con +1 Int +1 (save +3) Wis +2 Cha +3
Skills: Acrobatics (expert), Perception, Stealth, Deception, Persuasion (expert), Insight, Thieves' Tools
Racial Abilities: resistance to necrotic and radiant; Light (cantrip); Lesser Restoration (1/long).
Rogue: +2d6 Sneak Attack; bonus action to Hide, Disengage, or Dash; Fancy Footwork (no opportunity attack from someone I've melee attacked that turn).
[/sblock]
Or so she had thought. One Quagoth's arm lunging at her through the ruined bars, but striking its companion, another in front of her looming and still feasting on the chunk of her midriff it had clawed away. Now there was a crossbow from across the gorge and a giant centipede. She wasn't entirely sure who everyone was, but all seemed to agree that the beast before her had to be stopped first.
And so she struck at it. Her hands were still pinned, but it was enough for her deftly to use the shard she'd been given. Forward she lunged, into hope and darkness.
|
EDIT: advantage rolled here and also a 6. Ugh.
[sblock=Solace 8/21]
[size=+1]Solace[/size], Aasimar Rogue Tanner 3 (Swashbuckler)
Initiative: +5; AC: 12; HP: 8/21 (3d8); Speed: 30 ft; Inspiration: Yes.
In Hand: dagger-like shard.
Str -1 Dex +2 (save+4) Con +1 Int +1 (save +3) Wis +2 Cha +3
Skills: Acrobatics (expert), Perception, Stealth, Deception, Persuasion (expert), Insight, Thieves' Tools
Racial Abilities: resistance to necrotic and radiant; Light (cantrip); Lesser Restoration (1/long).
Rogue: +2d6 Sneak Attack; bonus action to Hide, Disengage, or Dash; Fancy Footwork (no opportunity attack from someone I've melee attacked that turn).
[/sblock]
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