ppaladin123
Adventurer
Derren said:Thats the example ppaladin123 used to show that this strategy is bad.
Scenario 1: The monster can't heal and to avoid damage must attack the paladin -> paladin defends even from the backrow as it will attack the paladin after getting past the fighter
Scenario 2: The monster doesn't care about the mark damage as it can heal itself by hitting squishies -> paladin can't defend even if he goes into melee as the monster simply attacks squishies instead him.
He can do x2 or x3 damage once or twice per encounter/day and depending on his weapon x2 might not do more damage than mark & bow.
Nearby ally get shield bonuses and he can intercept attacks? Wouldn't it be better to stand next to the squishies in the back row to protect them instead standing next to the other defender and leave the squishies unprotected?
Nearby allies don't get shield bonuses unless you smite something with your melee weapon. Other powers confer other benefits upon smiting something with your melee weapon. Meanwhile you've left the fighter to soak up all the damage....
I really don't think you've found an exploit here and even if you did it would be a rather boring one to play since you could be a ranger, use the hunter's mark and use a bunch of ranged powers instead and do the same or more damage while conferring whatever benefits (my guess is stuff like ranged disarm, hamstringing, etc) a bow master receives.