two
First Post
Mourn said:And never using 95% of his class powers, thus being relatively useless as both a paladin and a defender. He's stopping one enemy from attacking his allies. He isn't gaining the benefit of his class powers, since he can't use them with a bow. 2[W] + Charisma modifier is more damage than 1d10, especially for a melee combatant.
Also, we've had confirmation from Mearls that it doesn't do 8 automatic damage (it's 1d8), and it only applies if they attack a target other than the paladin. It also doesn't prevent the monster from using a ranged weapon on the paladin, nor using AoE effects on the paladin and his nearby allies (and if the paladin is further away from the fight than everyone else, then he's just a failure as a defender).
This reminds me, almost exactly, of the "monk is overpowered" complaints that were flying around during 3e's release.
Oh, well if it's 1d8 that's a pretty big difference. That's not something to build an exploit around. Or worry about an exploit.