Kraydak said:If DG=d8, the paladin is roughly equal to the ranger, does more damage against hard target but less against soft ones.
This is what makes the most sense, then.
Notice that the DDXP fighter does an average of 13.5 damage at +6 versus AC (assuming there's a legal cleave target), compared to the DDXP ranger's 14 damage at +6 to-hit (assuming the target's been "quarried").
I've noted elsewhere that strikers almost certainly aren't supposed to be some kind of damage-dealing monstrosities. They get to deal all their damage to a single target, and they get powers and abilities that let them choose their targets, and pay for it by not getting all the boosts that other classes get (surges, buffs, AoE effects, etc.)