Kosh
First Post
(Psi)SeveredHead said:I don't know about DoF.
DoF has its errors... The Master of Shrouds has a section about Ghosts and Vampires that has been admitted to being from an archaic version...
Same deal with the Sacred Fist's spell progression... They have 0 and 5th level spells available, but can't cast them...
This is what I remember off the top of my head... And for all I know, there are more...
I take all the information in the splat books with a grain of salt... It the information is taken as is, it can lead to conflicts in the rules... Not to mention the overall power-level of the game being raised with every prestige class and feat that comes out (Shifter, +1 Spellcasting progression/level, etc.)...
Now to get back to the thread... I think the improvement to natural armor should in fact improve natural armor... It just seems logical to me... From both a rules standpoint, and from a roleplaying position...