Sorry, Hobo, you're just plain wrong here. D&D does have a basic plot - the home invasions I mentioned above. Other rpgs have other basic plots and rules to facilitate them. For example the original James Bond game has rules for seduction, in four stages, that are a bit more detailed than those in most games. Pendragon has more rules for emotion, courtly love and so forth than D&D because it's appropriate to the genre. It could be quite possible to write a game that has no rules for home invasions but quite detailed rules for romance. I don't think anyone's done it yet because there's no market but it should be doable. I guarantee you that when that game is played there would be less home invadin' and more lovin'. Rules matter.