hewligan
First Post
Burnt Offerings, Rise of the Runelords - Pathfinder Adventure Path 1, Adventure 1
Recruitment is now closed. I will cogitate and deliver my chosen party today. Many thanks to all for submitting such excellent concepts!
Recruitment Open Call. Please submit simple character outline (stats, class, race, etc.), and details on who your character is and what brings them to Sandpoint. Open call ends midnight Thursday November 1st. Selected characters will be announced Friday November 2nd, with aim to complete character creation by the start of the next week and begin the real fun.
Needed: Heroes!
The town of Sandpoint needs you, although ... well ... they don't quite know that yet!
But they do, so get moving. Now!!!
Recruiting 4 bright young things, motivated by goodness and valor, or, I guess, fame and fortune. Either will do.
This game is going to follow the Burnt Offerings adventure, the first of 6 adventures in the Rise of the Runelords Adventure Path. This adventure is meant to take character from level 1 to 4. If it is successful, I may carry on with the rest of the Adventure Path (that is my ambition, but let's keep it to this single adventure to begin with and see how we get on).
Adventure Background:
Sandpoint has faced many hardships but also great prosperity in its 42-year history. A small town on the Varisian Bay, fisher-men, farmers, and other simple folk make the community one of the rare truly peaceful havens in Varisia. Yet, while the townsfolk have known dark times in the past, a new shadow has begun to loom over the unsuspecting town.
Emerging from the shadow of these events, though, Sandpoint has healed and rebuilt, with many townsfolk viewing the coming dedication of a new church (the old one was burnt to the ground, taking Father Tobyn and his pregnant daughter with it) as a symbolic end to the healing and return to normality.
The 8 Magical Rules:
1) You must NOT have read the Pathfinder Adventure Arc: Rise of the Runelords
2) You may, however, go ahead and read the excellent Players Guide (free PDF here)
3) You must be able to post once a day, pretty much every day, except for a gap at Christmas/New Year of course (I will be drunk, you should be too!) If you fail to post, I will assume a logical action for your character. If absence continues a replacement will be drafted
4) NO POWERGAMERS! I like roleplay, and will reward for it. I know the rules, but I am a flexible GM who lets the story dominate. You are not going to get penalised for acting in character, quite the contrary.
5) SRD only (except ... see 8 below). This means no funny classes, no gimped races, no level adjustments, etc. The only addition is that you can use anything you find in the Pathfinder Players Guide (see 2 above)
6) Oh, and you are level 1. Yup, you guys suck!
7) One variation to standard rules is that I reward an ability enhancement at each even level, meaning 2, 4, 6, 8, etc. This is twice as fast as normal, but the way I see it, a character who starts out physically weak at level 1 should at least have the option of having a strength of 18 by the time they hit level 20
8) Any in-game rolls will be done using Invisible Castle, using your ENWorld login name
9) Queen Ileosa (see 2 above, pg 13) is mine. Any PC found hitting on her, or otherwise deemed to be making moves towards her will be energy drained by the mini-wight I keep in my pocket
Character Creation:
I need 4 characters, as mentioned above, and all need to be created with reasons to be in Sandpoint at the campaign’s beginning (they could have been sent to take part in the dedication of the new church, they could be locals, merchants, even minor criminals allowed to watch the ceremony under the supervision of the sheriff on grounds of good behaviour. Whatever that takes your fancy.
1) Point Buy System: 28 points. Sounds low, but it is a lot more than the sample characters provided in the adventure, and I will be allowing a single point attribute increase at each even level, so my advice would be to not waste your points with 18s at level 1
2) Any standard race and class (so no drow or tiefling)
3) Standard starting gold, and feel free to buy whatever you can afford, although you can leave equipment until I narrow down the final four
4) Only good characters, or at worse I will consider LN
5) We need 1 each of the following:
- Fighter/Paladin/Ranger/Barbarian/Monk - aka "damage dealer"
- Cleric/Druid - aka "damage healer"
- Wizard/Sorcerer - aka "magic monkey"
- Rogue/Bard - aka "skill monkey"
6) If someone has posted a fighter already, but you think you have a great ranger concept, go for it. I am not going with the first to post, but will pick the best entries. If there are two good entries in one class, and none in another, I may ask someone to take part, but chose a new character if they don't mind
7) Full hit points at level 1, you are going to need them!
8) Starting gold, use the average as listed on page 111 on PHB (see post 11 below)
9) You can take a free feat from the Pathfinder players guide, if desired. Yes, free!!!
This adventure looks like it could be a lot of fun. It starts off with a bit of humour, but gets darker and harder as time goes on.
Who wants to play?????
UPDATE: Party selected. Please see post 20!
Recruitment is now closed. I will cogitate and deliver my chosen party today. Many thanks to all for submitting such excellent concepts!
Recruitment Open Call. Please submit simple character outline (stats, class, race, etc.), and details on who your character is and what brings them to Sandpoint. Open call ends midnight Thursday November 1st. Selected characters will be announced Friday November 2nd, with aim to complete character creation by the start of the next week and begin the real fun.
Needed: Heroes!
The town of Sandpoint needs you, although ... well ... they don't quite know that yet!
But they do, so get moving. Now!!!
Recruiting 4 bright young things, motivated by goodness and valor, or, I guess, fame and fortune. Either will do.
This game is going to follow the Burnt Offerings adventure, the first of 6 adventures in the Rise of the Runelords Adventure Path. This adventure is meant to take character from level 1 to 4. If it is successful, I may carry on with the rest of the Adventure Path (that is my ambition, but let's keep it to this single adventure to begin with and see how we get on).
Adventure Background:
Sandpoint has faced many hardships but also great prosperity in its 42-year history. A small town on the Varisian Bay, fisher-men, farmers, and other simple folk make the community one of the rare truly peaceful havens in Varisia. Yet, while the townsfolk have known dark times in the past, a new shadow has begun to loom over the unsuspecting town.
Emerging from the shadow of these events, though, Sandpoint has healed and rebuilt, with many townsfolk viewing the coming dedication of a new church (the old one was burnt to the ground, taking Father Tobyn and his pregnant daughter with it) as a symbolic end to the healing and return to normality.
The 8 Magical Rules:
1) You must NOT have read the Pathfinder Adventure Arc: Rise of the Runelords
2) You may, however, go ahead and read the excellent Players Guide (free PDF here)
3) You must be able to post once a day, pretty much every day, except for a gap at Christmas/New Year of course (I will be drunk, you should be too!) If you fail to post, I will assume a logical action for your character. If absence continues a replacement will be drafted
4) NO POWERGAMERS! I like roleplay, and will reward for it. I know the rules, but I am a flexible GM who lets the story dominate. You are not going to get penalised for acting in character, quite the contrary.
5) SRD only (except ... see 8 below). This means no funny classes, no gimped races, no level adjustments, etc. The only addition is that you can use anything you find in the Pathfinder Players Guide (see 2 above)
6) Oh, and you are level 1. Yup, you guys suck!
7) One variation to standard rules is that I reward an ability enhancement at each even level, meaning 2, 4, 6, 8, etc. This is twice as fast as normal, but the way I see it, a character who starts out physically weak at level 1 should at least have the option of having a strength of 18 by the time they hit level 20
8) Any in-game rolls will be done using Invisible Castle, using your ENWorld login name
9) Queen Ileosa (see 2 above, pg 13) is mine. Any PC found hitting on her, or otherwise deemed to be making moves towards her will be energy drained by the mini-wight I keep in my pocket
Character Creation:
I need 4 characters, as mentioned above, and all need to be created with reasons to be in Sandpoint at the campaign’s beginning (they could have been sent to take part in the dedication of the new church, they could be locals, merchants, even minor criminals allowed to watch the ceremony under the supervision of the sheriff on grounds of good behaviour. Whatever that takes your fancy.
1) Point Buy System: 28 points. Sounds low, but it is a lot more than the sample characters provided in the adventure, and I will be allowing a single point attribute increase at each even level, so my advice would be to not waste your points with 18s at level 1
2) Any standard race and class (so no drow or tiefling)
3) Standard starting gold, and feel free to buy whatever you can afford, although you can leave equipment until I narrow down the final four
4) Only good characters, or at worse I will consider LN
5) We need 1 each of the following:
- Fighter/Paladin/Ranger/Barbarian/Monk - aka "damage dealer"
- Cleric/Druid - aka "damage healer"
- Wizard/Sorcerer - aka "magic monkey"
- Rogue/Bard - aka "skill monkey"
6) If someone has posted a fighter already, but you think you have a great ranger concept, go for it. I am not going with the first to post, but will pick the best entries. If there are two good entries in one class, and none in another, I may ask someone to take part, but chose a new character if they don't mind
7) Full hit points at level 1, you are going to need them!
8) Starting gold, use the average as listed on page 111 on PHB (see post 11 below)
9) You can take a free feat from the Pathfinder players guide, if desired. Yes, free!!!
This adventure looks like it could be a lot of fun. It starts off with a bit of humour, but gets darker and harder as time goes on.
Who wants to play?????
UPDATE: Party selected. Please see post 20!
Last edited: