[sblock=Nyrazha al’Zandrin] Class Rogue 3/Bard 3
Ability Scores/Modifiers
STR: 12/+1
DEX: 16/+3
CON: 10/0
INT: 14/+2
WIS: 10/+0
CHA: 16/+3
Hit Points: 23.5 (Max @ Lvl. 1; +3.5/lvl 2+)
Armor Class: 19 (10+3+6) (10+DX+A+NA+Df+Sz+M)
Initiative: +3 (DEX+Feat)
BAB: +4
Attacks: +5 Melee (B+STR); +6 Ranged (B+DEX)
+1 Scimitar: +6 attack, 1d6+2 damage, 18-20/x2 critical hit, Slashing damage
C. Shortbow (20 arrows): +7 attack, 1d6 damage, 20/x3 critical hit, 70 ft range, Piercing damage
Languages: Common, Emiran, Aquan (B), Azgundi (B)
Speed: 30 ft
Saves
FS: +2 (0+2+Feat) (CON+Base+Feat)
RS: +8 (3+5+Feat) (DEX+Base+Feat)
WS: +2 (0+2+Feat) (WIS+Base+Feat)
Skills/Modifier/”How” (Abil.+Ranks-Armor Check Penalty+Misc.+Feat+Syn.)
[* denotes a cross-class skill]
Balance +5 (3+1-1+2)
Bluff +8 (3+5)
Climb +1/+3 [w/rope] (1+1-1+2 [w/rope])
Decipher Script +6 (2+4)
Diplomacy +14 (3+5+6)
Disguise +3/+5[Act in character] (3+0+2[Act in character])
Escape Artist +2/+4 [w/rope] (3+0-1+2 [w/rope])
Gather Information +10 (3+5+2)
Hide +3 (3+1-1)
Intimidate +5 (3+0+2)
Jump +7 (1+5-1+2)
Know (History) +7 (2+5)
Know (Local) +7 (2+5)
Know (Nob/Roy) +7 (2+5)
Listen +1 (0+1)
Move Silently +3 (3+1-1)
Perform (Dance) +12 (3+9)
Perform (Percussion) +14 (3+9+2)
*Ride +5 (3+2[4 sk pts])
Search +7 (2+5)
Sense Motive +5 (0+5)
Sleight of Hand +6 (3+2-1+2)
Spot +1 (0+1)
Survival +0/+2 [track] (0+0+2 [track])
Tumble +9 (3+5-1+2)
Use Magic Device +7 (3+4)
Use Rope +8 (3+5)
Feats
Combat Expertise - Trade attack bonus for AC, max 5
Dodge - +1 AC vs a single opponent
Martial Weapon Proficiency-Scimitar - Use specific weapon (scimitar) with no penalty
Mounted Combat - Negate hits on mount w/Ride check, DC = opponent's attack roll
Gear (43.5 lbs) [Carrying Capacity: LL =<50, ML 51-100, HL 101-150]
+1 Elven Chain (Light Armor, 20 lbs, +6 AC, +4 Max Dex, -1 ACP, 20% ASF, 30’ Max Spd)
+1 Scimitar (4 lbs)
Composite Shortbow (2 lbs)
20 arrows (3 lbs)
Heward’s Handy Haversack (5 lbs) (106 lbs/120 lbs capacity)
(Carried in Heward's)
Bedroll (5 lbs)
Belly Dancer’s Costume (4 lbs)
Cosmetics (8 lbs)
Courtier’s Outfit & Jewelry (6 lbs)
Everburning Torch (1 lbs)
Acid Flasks x5
Dance Oil (sandalwood perfumed) x10)
Grappling Hook (4 lbs)
Ink x3 (2-black, 1-blue)
Inkpen x2
Money (504 gp)
Potions of CLW x2
Sack x10 (5 lbs)
Scroll Case (0.5 lbs)
Parchment x10 (in Scroll Case)
Sealing Wax (cerulean blue) (1lbs)
Silk Rope-50’ (5 lbs)
Smokesticks x10 (5 lbs)
Soap x2 (2 lbs) (1-jasmine scented, 1-sandalwood scented)
Spyglass (1 lbs)
Steel Mirror (0.5 lbs)
Tanglefoot Bag x5 (20 lbs)
Traveler’s Outfit (5 lbs)
Antitoxin x2
Whetstone (1 lbs)
Not in Heward's
Belt Pouch (0.5 lbs)
MW Finger Cymbals (3 lbs) (brass, wave motif) (in belt pouch)
Money (6 sp 8 cp) (in belt pouch)
Signet Ring (tri-gold, inlaid lapis lazuli in a wave motif)
Spell Component Pouch (2 lbs)
Waterskin (4 lbs)
(in Stable)
Lt Warhorse (Zephyra, Sandy colored “Arabian”)
Bit and Bridle (1 lbs)
Military Saddle (30 lbs, +2 Ride (stay in saddle), 75% (rider unconscious to stay in saddle)) MW Chain Barding (Medium Armor, 80 lbs, +5 AC, +4 Max Dex, -1 ACP, 40’ Max Spd) Saddlebags (2 lbs)
Racial Traits:
+1 feat @ 1st level, +4 skill points @ 1st level, +1 skill point every level 2+, Favored Class: Any
Class Traits:
Rogue: Sneak Attack +2d6, Trapfinding, Evasion, Trap Sense +1
Bard: Bardic Knowledge (1d20+INT+Brd Lvl+2), Bardic Music (Countersong, Fascinate, Inspire Courage +1, Inspire Competence), Spell Casting Capability 0-1 level spells (Know: 6-0 lvl spells, 3-1st lvl spells, Cast: 3-0 lvl spells, 2 [1+1 bonus]–1st lvl spells)
Spells Known:
Level 0 -- Ghost Hand, Know Direction, Light, Lullaby, Message, Summon Instrument
Level 1 – Alarm, Feather Fall, Ventriloquism
Physical Characteristics/Background:
Nyrazha stands 5’3” and weighs 135 lbs. She has long, wavy black hair, sea green eyes, and skin browned by the desert sun to a warm bronze. Although petite, she is curvy and fit. Like many of the women in the Emirates, she wears translucent face veils and head scarves everywhere. Being from the Water sect, she tends to wear blues and greens with silver and gold highlights. She truly shines when dancing. Considered an art-form in the Emiran Deserts, the Azuran style favored by the Water Sect is in demand, even by the other Emiran Sects.
Of noble birth, Nyrazha was brought to Azgund by her father and eldest brother for the express purpose of influencing various Lords into seeing her people’s troubles in a sympathetic light. She has been in Azgund for the last two years. She has spent that time alternately entertaining her father’s Azgundi guests with various dances and music from her homeland (including the “infamous” Azur Iza [Blue Waves]), dazzling Azgundi Lords into disclosing more than they probably should at various Azgundi Court functions, and generally charming, sweet talking, and seducing influence and information from various Lords.
Zephyra
Ability Scores/Modifiers
STR: 16/+3
DEX: 13/+1
CON: 17/+3
INT: 2/-5
WIS: 13/+1
CHA: 6/-2
Hit Points: 22
AC: 19 (10+1+5+4-1), Tch: 10, FF: 15
Initiative: +11 (DEX+Feat)
BAB: +2/+9 (grapple)
Attacks: +4 Melee (B+STR-Sz)
Hoof (Primary): +4 attack, 1d4+3 damage, 20/x2 critical hit, Bludgeoning damage
Bite (Secondary, -5 Att): -1 attack, 1d3+1 damage, 20/x2 critical hit, P/B/S damage
Full Attack (2 Hooves, Bite): +4/+4/-1 attack, 1d4+3/1d4+3/1d3+1 damage, 20/x2 critical hit, B/B & P/B/S damage
Speed: 60 ft (40 ft w/Chain Barding)
Saves
FS: +6 (3+3+Feat) (CON+Base+Feat)
RS: +4 (1+3+Feat) (DEX+Base+Feat)
WS: +2 (-2+4+Feat) (WIS+Base+Feat)
Skills/Modifier
Listen +4, Spot +4
Feats
Endurance - +4 on ability checks/saves to resist non-lethal damage
Run - Run at 5x normal speed, +4 Jump check w/running start
Gear (292.5 lbs) [Carrying Capacity: LL =<230, ML 231-460, HL 461-690, DRAG 3,450]
Bit and Bridle (1 lbs), Military Saddle (30 lbs, +2 Ride (stay in saddle), 75% (rider unconscious to stay in saddle)), MW Chain Barding (Medium Armor, 80 lbs, +5 AC, +4 Max Dex, -1 ACP, 40’ Max Spd), Rider and gear (179.5 lbs), Saddlebags (2 lbs)
Racial Traits:
Low-light Vision, Scent
Tricks Known:
Attack-Attacks apparent enemies or on command
Come-Comes to rider, even if she wouldn’t normally do so
Defend-Defends rider, even if not commanded; defends on command
Down-Breaks off from combat or “backs down” on command
Guard-Stays in place and prevents others from approaching
Heel-Follows rider closely, even if she wouldn’t normally do so
Physical Characteristics:
Zephyra, as her name implies, is an Emiran warhorse bred for speed and agility. She is the color of the Emiran Deserts, having a sandy-blond coat and a sandy-reddish mane and tail. She is temperamental, being trained to respond only to her mistress’ voice and the voice of her trainer, Nyrazha’s father. All others will find themselves flirted with, only to have their hopes of riding the beautiful and powerful mare dashed upon the floor of the stable or the pasture.[/sblock]
Nyrazha responds in the only language she shares with her father that the others are unlikely to know, Aquan, as she watches those around the room from under her lashes, her gaze seemingly on the floor. “I, too, would like to know what the King intends. Why the angel…and his nephew with the unsavory reputation?” She casts a quick glance in Keefe’s direction when he shifts off the wall he’d been leaning against. “Perhaps I should inquire?” Her lilting tones lift slightly in question.
Nyrazha retains the proper stance for a woman from her country, as she always does when attending official functions with her father or brother. She sits next to her father, almost in his shadow, with her gaze on the floor and her hands folded in her lap. The only bit of skin that shows is the skin around her eyes. She is dressed today in flowing pants of sea green tied at her ankles, a blouse of silver, and filmy veils that are a blend of the two colors. She carries no weapons, as her father doesn’t wish to offend their Azgundi allies. She has a small blue pouch tied at her waist.