PCs are supposed to be able to stand up to deities?

This thread is quickly degrading into a "I like...but I don't like...but I like...but I don't like...but I like...but I don't like...munchkin!....munchkin!....munchkin!....munchkin!...." discussion. :)
 

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Go to the Original

If you look at the original 1e D&Dg you will notice in the Foreword that the authors put stats on the gods for a reason. So they could be defeated.

If a DM doesn't like that situation, there is nothing preventing him from implementing the gods in whatever manner fits their campaign.

If they don't like the fact that by Gencon some players will have already killed half the pantheons then they are just worrying about things that really make no difference in their campaign.

I personally don't care what others think about my gaming habits. I don't care about their gaming habits. So if someone is worried that these players make them look like a geek, they probably have bigger problems than the stats in the D&Dg.
 
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Just look at those stats. If a character is able to defeat one of those gods, let alone a whole pantheon, then they already have a character with so many levels that it's quite obvious that we speak about powergaming, even without their killing deities. They would still be munchkins if noone ever invented stats for the gods. And without significant power, you cannot possibly kill a got. I prophesy that noone will ever be able to kill a god of at least lesser power level with just the 20 levels from the basic D&D rules. And I also prophesy that noone without divine powers will ever be able to kill a greater god!
 

See that!!

Now we have a prophet among us... LOL

You know I get so tired about discussion about munchkins, powergamer, rollplayers vs. roleplayers, etc. My god is bigger than yours, etc.

If a group enjoys killing the gods, great. If your idea of a good game is dungeon crawl, great. If you prefer long bouts of dialogue with NPCs, great.

Who are we to judge how other groups like to play?

The stats are there. Use them if you want to and don't use them if you don't want to. Just stop telling others that they are right or wrong because they like to play the game differently than you do.
 

KaeYoss said:
Just look at those stats. If a character is able to defeat one of those gods, let alone a whole pantheon, then they already have a character with so many levels that it's quite obvious that we speak about powergaming, even without their killing deities.

So you consider a 35th level epic character a powergamer? No problem, just don't buy the ELH when it comes out and you'll have nothing to be upset about. ;)

KaeYoss said:
And without significant power, you cannot possibly kill a got. I prophesy that noone will ever be able to kill a god of at least lesser power level with just the 20 levels from the basic D&D rules. And I also prophesy that noone without divine powers will ever be able to kill a greater god!

Just a cursory glance at the D&dg is enough to bring one to that not-so-amazing prophesy. The gods are tough. The gods will hurt you. The gods will wipe the floor with you without breaking a sweat. If you're really high level, you stand a chance against a god. If you don't want your player's to stand a chance against a god, don't let them become epic level. If you don't let them become epic level, they will forever remain fodder to the gods. So what's the problem? Don't worry so much about how others want to run their games. Just worry about your own games.

Just a little friendly advice. :)
 

Re: Go to the Original

D'karr said:
If they don't like the fact that by Gencon some players will have already killed half the pantheons then they are just worrying about things that really make no difference in their campaign.

I personally don't care what others think about my gaming habits. I don't care about their gaming habits. So if someone is worried that these players make them look like a geek, they probably have bigger problems than the stats in the D&Dg.

I did say I was in counseling... ;)

The original D&Dg was a fun read. My players never touched the gods, predictably. It was, at best, a source of alignments and stuff for the clerics IMC at the time.

For what it's worth, for one of us not to be concerned about the way we look to other gamers, let alone non-gamers, is a tragic mistake. I'm no chameleon, but the overall issue is really one of gaining acceptance of this entertainment choice by the mass-market, so it continues by being profitable. Those of us who can't manage a real job, or move out of their parents' house, or whatever, do us all a disservice by perpetuating the stereotype.

Of course, that's not a rules issue... sorry I went off-topic there.

- Ketjak
 

Re: Why I hate god-slaying

Ketjak said:


My problem with it is by giving stats to deities, players now have an opening to kill them. If they have an opening to kill them, they will kill them. I don't have to worry about that IMC - my players expect to get stomped by Zeus's sandals of indifference should they even contemplate it.

*Dons the grumpy old man role from SNL*
In my day we didn't fight dragons, we fought gods.
They rained fire from the heavens and killed us with a touch!
Thats the way it was and we liked it,
We loved it!
We'd lose a point of Constitution getting raised
and then we'd go fight more gods and archdevils.
We killed all the gods of Nehwon and Fafhrd, Grey Mouser and Heracules.
Soon there was only one god left because our priest worshipped him.
And thats the way it was and we liked it!
 

Re: Re: Go to the Original

Ketjak said:
For what it's worth, for one of us not to be concerned about the way we look to other gamers, let alone non-gamers, is a tragic mistake. I'm no chameleon, but the overall issue is really one of gaining acceptance of this entertainment choice by the mass-market, so it continues by being profitable. Those of us who can't manage a real job, or move out of their parents' house, or whatever, do us all a disservice by perpetuating the stereotype.

Huh? Blah? Babble? Blurb? I don't get. Then again, I've never been one for good-old-fashioned-wholesomeness.


- extraordinarily baffled kreynolds -
 

Sorry to get off the subject here. This quote just scared me.
Originally posted by Ketjak
For what it's worth, for one of us not to be concerned about the way we look to other gamers, let alone non-gamers, is a tragic mistake. I'm no chameleon, but the overall issue is really one of gaining acceptance of this entertainment choice by the mass-market, so it continues by being profitable. Those of us who can't manage a real job, or move out of their parents' house, or whatever, do us all a disservice by perpetuating the stereotype

Hmm, sound like some bigotry here. "It that trailer park guy goes out with that 40 year old, then it makes all of us look bad. We shouldn't give him the means to do that" Hmm, in this case it is simply by not statting the books, but ni the case I stated, what could be done. scary.
 

Yes,

it would be rather *lame* playing out battles within the gods of your own campaign.

No, DDG stats only usable if your players are gods as well. And what a mess these battles would be?!
 

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